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| | Re: BirkWars, BrickFest, Some Questions
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| (...) In our game in Portland there were a couple of super-tough vehicles, the trick to taking them down was to have a big swarm of highly mobile little units with no sense whatsoever of self-preservation. You've got to spread them out thinly enough (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
| | | | Re: BirkWars, BrickFest, Some Questions
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| (...) I'm bringing them all anyhow, for display and stuff, so I'd love to share. They're arranged in three different groups, so it shouldn't be a problem to divide them. What I was wondering is - I was intending to arm my peasants with pitchforks, (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
| | | | Re: New PBB War Game!
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| (...) Have you tried playing it yet? - Mike Rayhawk. ---...--- Check out the Official BrikWars Home Page at (URL) ---...--- (24 years ago, 5-Jun-00, to lugnet.gaming)
| | | | Re: BirkWars, BrickFest, Some Questions
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| (...) Wow! I hope you're not going to play them all at once! Last time we played a medieval BrikWars game, we stuck to armies of about two dozen each, and it took 20-40 minutes per player turn. I can't imagine how long it would have taken with as (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
| | | | Re: BirkWars, BrickFest, Some Questions
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| (...) Depends on how it flies - if it can hover and turn in place (like most hover bikes), then it is a hover flier, if it has to keep moving to stay in the air then it is a flier. If you build your hover bike by just removing the wheels from a (...) (24 years ago, 5-Jun-00, to lugnet.gaming)
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