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Subject: 
Re: Virtual Lego Gaming
Newsgroups: 
lugnet.gaming
Date: 
Sat, 12 Apr 2003 15:01:33 GMT
Viewed: 
19 times
  
In lugnet.fun.gaming, Christopher L. Weeks writes:
> In lugnet.org.glug, Jimmy Figiel writes:
> > Has anyone thought about virtual Lego gaming?
> > 
> > Using ldraw to make the images...
> > 
> > Maybe play by email...
> > 
> > I'm thinking I might try to put a version of mechaton online.
> > 
> > Anyone think this is a good idea?
> 
> Sure.  I actually have much of a game designed in scraps and snippets that I
> will theoretically do some coding for put up on a web site.  It will be a
> human/computer moderated play-by-web turn-based game that combines a
> civilization-building strategy game with story-telling elements of projects
> like Castle World.  I have quite a ways to go before implementation and I have
> too many other projects to give it serious time right now, but maybe some day.
> The more of these kinds of things we have going, the better, I think.
> 
> Chris

Hey Chris, do you need some help?  I could get a crew together that knows
basic programming and some advanced.  Drop me an e-mail if you need any
help. ~Evan Butzlaff



Message is in Reply To:
  Re: Virtual Lego Gaming
 
(...) Sure. I actually have much of a game designed in scraps and snippets that I will theoretically do some coding for put up on a web site. It will be a human/computer moderated play-by-web turn-based game that combines a civilization-building (...) (23 years ago, 11-Apr-03, to lugnet.gaming)

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