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| | Re: Fleebtastic!
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| (...) Heh. Awesome. Nice face. (21 years ago, 8-Feb-04, to lugnet.space, lugnet.fun)
| | | | Re: Fleebtastic!
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| (...) Yeah, we'll just have to hope that one of them sinks its teeth into the pressurized airtanks and puts him out of his misery pretty soon. He looks like he's in a lot of pain right now. Anyways, I have an idea for a fleebnork-infested MOC that (...) (21 years ago, 8-Feb-04, to lugnet.space, lugnet.fun)
| | | | Re: Fleebtastic!
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| (...) Ooo, too bad the suit wasn't made of the same material as the helmet... Congrats on the find! -Sean (21 years ago, 8-Feb-04, to lugnet.space, lugnet.fun, FTX)
| | | | Fleebtastic!
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| I've wanted to have my own fleebnork for about a year now, but they're too darn hard to catch on Bricklink. However, thanks to the heroic efforts of the noble 3GA, putting that pesky fleebnork-hoarding GA behind bars where he was (at the time) (...) (21 years ago, 8-Feb-04, to lugnet.space, lugnet.fun, FTX)
| | | | First Entry in the Poster Contest
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| (URL) Catch Me If You Can by Yanick Fournier (2 URLs) You have until February 29th to send me your entries for the Poster Contest. All details (URL) here>. You can see entries for the poster (URL) here>. Terry (21 years ago, 9-Jan-04, to lugnet.fun, FTX)
| | | | Re: The BrickLords need you !
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| (...) It was a bug occuring when you have a bricklord name containing a space. It is fixed, but you have to recreate your character. Denix (21 years ago, 2-Jan-04, to lugnet.castle, lugnet.fun, lugnet.games, lugnet.gaming)
| | | | Re: The BrickLords need you !
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| (...) It's possible. Maybe in a next version. But I hesitate. When you are lost in a labyrinth, you can't find a map with a "you are here" point. ;-) Denix (21 years ago, 2-Jan-04, to lugnet.castle, lugnet.fun, lugnet.games, lugnet.gaming)
| | | | Re: The BrickLords need you !
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| Would it also be possible to display somewhere on the page out current positions? I'm making out all right with constant reference to the downloaded map but it's kind of slow sometimes to have to keep clicking back to the "lost" page. Or maybe (...) (21 years ago, 2-Jan-04, to lugnet.castle, lugnet.fun, lugnet.games, lugnet.gaming)
| | | | Re: The BrickLords need you !
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| (...) Yes it's possible. Maybe I'll add it in the next version. (...) No, "fixed" monsters (not random) are better. (...) The purpose is not to kill a maximum of monster but to go the end of the level after recovering the Turmhylein' shield. You'll (...) (21 years ago, 2-Jan-04, to lugnet.castle, lugnet.fun, lugnet.games, lugnet.gaming)
| | | | Re: The BrickLords need you !
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| (...) Thanks! Could our toolbar on top display the number of monsters that we've killed? Do all monsters count the same amount? Also, can you tell us how many monsters we need to kill, or is that for us to find out? This is fun :) -- Pawel (21 years ago, 2-Jan-04, to lugnet.castle, lugnet.fun, lugnet.games, lugnet.gaming)
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