| | SPUDs and POOPs? (Was: Does anyone accually like 4561?)
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[ XFUT lugnet.general and lugnet.faq ] Kya Morden: (...) I can't remember SPUDs either. Steve? POOP = Piece (that can be built) Of Other Pieces Play well, Jacob ---...--- -- E-mail: sparre@cats.nbi.dk -- -- Web...: <URL:(URL) -- ---...--- (25 years ago, 5-Oct-99, to lugnet.trains, lugnet.reviews, lugnet.general, lugnet.faq)
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| | Re: FAQqage: How to get zero perspective from L3P?
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Bram Lambrecht wrote in message <19990928.161727.509...no.com>... (...) Bram won the price. Please have a look at (URL) Jeff (onyx) pointed out, L3P already puts the orthographic setting inside the camera definition. It is commented out, so it has (...) (25 years ago, 29-Sep-99, to lugnet.cad, lugnet.faq)
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| | Re: FAQqage: How to get zero perspective from L3P?
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(...) It's even easier than that. Just run C:\LDRAW\MODELS>l3p -o -cg30,45 -ca5 somedat.dat and L3P will automatically compute the radius for an angle of 5. I almost always change the camera angle to something between 30 and 50. (-ca30, -ca50) For (...) (25 years ago, 28-Sep-99, to lugnet.cad, lugnet.faq)
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| | Re: FAQqage: How to get zero perspective from L3P?
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(...) actually, L3P already puts the orthographic setting inside the camera definition, it just has it REM'd out (//)... go to the end of the .POV file and you should see the camera definition (not quite at the end, but just before the light (...) (25 years ago, 28-Sep-99, to lugnet.cad, lugnet.faq)
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| | Re: FAQqage: How to get zero perspective from L3P?
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Sproaticus: (...) There is a camera type for this. It should be enough to add "orthographic" at the beginning of the camera definition[1]. It could be fun, if the DAT Explorer switched to cylindrical projection so we could get to look all the way (...) (25 years ago, 28-Sep-99, to lugnet.cad, lugnet.faq)
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