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 Events / BrickWorld / *137 (-10)
  BrickWorld Castle Contest - Hut Obliteration
 
I'm happy to announce the first Castle-themed contest for <https://registratio...kworld.us/ BrickWorld>: The Hut Obliteration Contest The objective is simple; build some kind of monster(s) and build some kind of medieval era "hut" that they're (...) (19 years ago, 2-May-07, to lugnet.events.brickworld, lugnet.announce, lugnet.castle, FTX) ! 
 
  Brickworld - Dirty Brickster Rules
 
<<https://registrati...Logo.png>> This message is posted on behalf of Steve DeCraemer: First and foremost, Dirty Brickster and Dirty Buildster are two different events. Please don't confuse the two. Please do get involved in both. For those those (...) (19 years ago, 2-May-07, to lugnet.events.brickworld, lugnet.fun.community, lugnet.announce, lugnet.general, lugnet.events, FTX) ! 
 
  Brickworld Display Announcement
 
<<https://registrati...Logo.png>> It is our pleasure to announce that the Blacktron Intelligence Agency (BIA) made by Brian Darrow will be on display at Brickworld, including several expansions that are new in 2007. The BIA (shown below) will be (...) (19 years ago, 30-Apr-07, to lugnet.events.brickworld, lugnet.fun.community, lugnet.announce, lugnet.general, lugnet.events, FTX) !! 
 
  AMCP display at BRICKWORLD 2007
 
(URL) Listen up Mecha heads, town folks, and all else. Debuting at <https://registratio...ckworld.us (URL) will the first of many AMCP –Apocalyptic Mecha City Projects. What is the AMCP? The AMCP is a large-scale modular city display with a war-torn (...) (19 years ago, 30-Apr-07, to lugnet.events.brickworld, lugnet.announce, lugnet.build.mecha, lugnet.build.military, lugnet.space, lugnet.town, lugnet.build.minifigs, lugnet.trains, FTX) !! 
 
  Re: Brickworld 2007 - Line Maze
 
(...) Much clearer, thanks. The phrase "along the path" did not jump out at me the first time :-) Ralph (19 years ago, 19-Apr-07, to lugnet.events.brickworld, lugnet.robotics)
 
  Re: Brickworld 2007 - Line Maze
 
(...) Correct. (...) No, that was not the intent. That's why I said "every line segment and junction ALONG THE PATH from start to finish". Much of the maze will be line segments and junctions that are parts of dead-ends, not along the correct path. (...) (19 years ago, 19-Apr-07, to lugnet.events.brickworld, lugnet.robotics)
 
  Re: Brickworld 2007 - Line Maze
 
Brian Davis wrote: Great contest Brian - I have a question about this though: > In “solving” the maze, a robot must clearly traverse every (...) I think you mean the robot must only travel along the lines, it can't just drive across the squares. The (...) (19 years ago, 19-Apr-07, to lugnet.events.brickworld, lugnet.robotics)
 
  Brickworld 2007 - Indy 5.00
 
Brickworld 2007, June 21-24, Chicago Indy 5.00: Autonomous robots will run head-to-head races of five laps around a 8’x10’ oval gradient track. The event will be double-elimination or round-robin style (depending on the number of participants; (...) (19 years ago, 18-Apr-07, to lugnet.events.brickworld, lugnet.robotics)  
 
  Brickworld 2007 - Rock Crawling
 
Brickworld 2007, June 21-24, Chicago Rock Crawling: The goal is to accumulate points by conquering as many obstacles as possible along a “Rock Crawling” course, with the spirit being to produce a remote controlled vehicle that can traverse a very (...) (19 years ago, 18-Apr-07, to lugnet.events.brickworld, lugnet.robotics)
 
  Brickworld 2007 - Line Maze
 
Brickworld 2007, June 21-24, Chicago Line Maze: Each robot gets three tries to find the end of a simple maze using line following techniques. The robot that completes the maze in the shortest time (after figuring bonuses and penalties) wins. Having (...) (19 years ago, 18-Apr-07, to lugnet.events.brickworld, lugnet.robotics)


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