To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.events.brickfestOpen lugnet.events.brickfest in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Events / BrickFest / 3246
3245  |  3247
Subject: 
BrickQuest (Adv) at BrickFest 2005
Newsgroups: 
lugnet.castle, lugnet.events.brickfest, lugnet.gaming
Date: 
Wed, 3 Aug 2005 01:43:00 GMT
Viewed: 
61 times
  
Hello Castlers who might attend BrickFest.

I'll be running a BrickQuest game.  This game will be quite a bit different than
your typical BrickQuest game (which I'm calling BrickQuest Advanced for the time
being), as it will be on a battlefield instead of in a dungeon.  The field is 2
baseplates x 4 baseplates (16 x 32 squares).

Another difference is that instead of the old-school DnD style class/race - you
can pick a class and a race independently.  I lost 'Rogue' because there are no
traps, etc in my game.  The break down is like this:

Races: Human, Elf, Dwarf
Classes: Fighter, Archer, Monk, Assassin, Mage, Cleric

Each class/race combo has its own particular of movement rate, attack dice,
defence dice, and HP.

This will be maybe my first game - so I'd like to have an idea of who's coming
and who isn't.  I'll be bringing generic warriors of different classes incase
someone wants to play but doesn't have a fig.

Looking forward to it!

-Lenny



1 Message in This Thread:

Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR