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In lugnet.general, Matthew Miller writes:
> Ray Sanders <rsanders@gate.net> wrote:
> > Wars, Adventurers to name a few). Town sets seem to be oriented towards a
> > different type of conflict, cops vs bad guys. Even the 'Race' play theme
> > had an underlying concept of winning and losing. The Paradisa, Scala &
> > Belville themes differ in that they are more 'real life' (a more perfect
>
> A good point. And arguably (perhaps unfairly, but that's a further debate) a
> traditional male testosterone-driven worldview. Why does "play" mean
> "conflict"?
"Only You, the LEGO Maniac, can determine what color dress Shala will
wear to the dance."
--
jthompson@esker.com "Float on a river, forever and ever, Emily"
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