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Subject: 
Re: Using Stone Colors in LDraw/MLCAD
Newsgroups: 
lugnet.cad.mlcad, lugnet.color
Date: 
Sun, 9 Jul 2006 23:42:36 GMT
Viewed: 
106 times
  
In lugnet.cad.mlcad, Dean Earley wrote:
> > I downloaded the ldconfig.ldr file and replaced mine in case it was outdated.
> > There are two colors in the file that look like what I need:
> > 
> > 0 !COLOUR Stone_Gray        CODE  71  VALUE #A3A2A4  EDGE 0
> > 0 !COLOUR Dark_Stone_Gray   CODE  72  VALUE #635F61  EDGE 0
> > 
> > However, the color codes 71 and 72 do not work for me in MLCAD. When I open up
> > the color bar for a piece and type in or look for color 71 and 72, they show up
> > simply as "unused" colors.
> 
> MLCad doesn't currently use ldconfig.ldr but other apps should (l3p,
> ldview, etc..) Specifying the number they recognise should be enough.

I'm pretty certain l3p doesn't recognise bley (or ldconfig.ldr) unfortunately.

Tim



Message has 1 Reply:
  Re: Using Stone Colors in LDraw/MLCAD
 
(...) That's correct. The "next version" of L3P will support it, as far as I know, but it's impossible to say when that will be out. LDView does support it, and LDGLite might. However, the current L3P does support 12-bit dithered colors 24-bit color (...) (20 years ago, 10-Jul-06, to lugnet.cad.mlcad, lugnet.color)

Message is in Reply To:
  Re: Using Stone Colors in LDraw/MLCAD
 
(...) MLCad doesn't currently use ldconfig.ldr but other apps should (l3p, ldview, etc..) Specifying the number they recognise should be enough. (20 years ago, 9-Jul-06, to lugnet.cad.mlcad, lugnet.color)

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