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  Re: A window using SNOT and SNIR techniques
 
(...) Hi Holger. Thanks for showing interest on JoTaALM. In a first attempt, the idea was to make an hoax just for fun, as the one I made when I was studying chemistry at university (not LEGO related). Of course volume I doesn't exist. I can't tell (...) (20 years ago, 17-Sep-04, to lugnet.build, lugnet.castle, lugnet.general, lugnet.build.schleim, FTX)
 
  Re: A window using SNOT and SNIR techniques
 
(...) Hello, great work! Sometimes I think everything is build in all kind of building techniques. But you show us that there are even more great ways to combine LEGO bricks. I love that kind of window, there is a good chance to find it in a new (...) (20 years ago, 17-Sep-04, to lugnet.build, lugnet.castle, lugnet.general, lugnet.build.schleim, FTX)
 
  Re: A window using SNOT and SNIR techniques
 
(...) Hey Mike, I believe it is Studs Not In Row. Cool window, but it doesn't look like it is very sturdy. Chris Perron (20 years ago, 17-Sep-04, to lugnet.build, lugnet.castle, lugnet.general, FTX)
 
  Re: Questions about BrickQuest
 
(...) There's been thought, but nothing conclusive... thus far my goal has been a game that can be taught and enjoyed easily at a gaming con like GenCon or Origins, and if I were to differentiate weapons, there would have to be a lot more work in (...) (20 years ago, 17-Sep-04, to lugnet.gaming, lugnet.castle)
 
  Re: A window using SNOT and SNIR techniques
 
(...) Well, to be picky, it's not *exactly* the same thickness. A tile is 0.4 "stud-widths" thick, but the distance between 2 such windows is about 0.414 (square-root of 2 minus 1) stud-widths. Over a larger area you would start to notice the (...) (20 years ago, 16-Sep-04, to lugnet.build, lugnet.castle, lugnet.general, FTX)


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