| | Re: Character Subcategories
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(...) A minor nit: not all roleplaying games use dice or even randomizers of any kind to determine the outcome. In fact, not all of them have rules, although I'd personally hestitate to call those "games" (although they are still "role-playing") (...) (25 years ago, 25-Jan-00, to lugnet.castle)
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| | Re: Character Subcategories
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(...) A minor nit: not all roleplaying games use dice or even randomizers of any kind to determine the outcome. In fact, not all of them have rules, although I'd personally hestitate to call those "games" (although they are still "role-playing") (...) (25 years ago, 25-Jan-00, to lugnet.castle)
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| | Re: The Law of Falling Lego
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(...) of (...) then (...) bounce (...) It's just the Lego Variation on Murphy's Law. Well-documented. :-) Bruce (25 years ago, 25-Jan-00, to lugnet.castle)
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| | Re: The Law of Falling Lego
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(...) I definitely have to agree with this. I usually do my building at a desk or table and my bricks decide to fall just underneath the center of the chair. That one spot that you (or I, at least) can't reach without either getting out of your (...) (25 years ago, 25-Jan-00, to lugnet.castle)
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| | Re: The Law of Falling Lego
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(...) Not to mention the rooves of buildings. ;) Jeff (25 years ago, 25-Jan-00, to lugnet.castle, lugnet.off-topic.fun)
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