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 Castle / 1905 (+10)
  Re: The Law of Falling Lego
 
(...) I think they're likely in cahoots with Wham-O whose Frisbees have long been seeking the underside of autos for years. -Steven (25 years ago, 25-Jan-00, to lugnet.castle)
 
  Re: Castle World
 
(...) Just figure out how to build Viking long boats, I think they've been around since the early days of european castles. Come to think of it, there have been sea-going ships since before the Roman Empire. I'm not quite sure about the history of (...) (25 years ago, 25-Jan-00, to lugnet.castle)
 
  Re: Character Subcategories
 
(...) <snip> (...) An excellent point. (...) Hmm...well, arranging them geographically would be the easiest way, but I think that Pawel was also pondering a 'master list'. Maybe there should be a recognized set of 'keywords' and then, well, (...) (25 years ago, 25-Jan-00, to lugnet.castle)
 
  Re: Character Subcategories
 
(...) Uh O, roleplaying game? Is that like D&D? I have no interest in that at all! I thought there were sites where that was being done already, or so I understood. What exactly were you trying to set up, Pawel? I am all into telling stories, but (...) (25 years ago, 25-Jan-00, to lugnet.castle)
 
  Re: Character Subcategories
 
(...) Well, I gave my 'keywords' thought in my last post, so I'll restrict this to ideas for more keywords. (...) This might be a bit broad. Not all soldiers are knights... (...) Criminal might be a good idea also. A cat burglar might not be an (...) (25 years ago, 25-Jan-00, to lugnet.castle)
 
  Re: Character Subcategories
 
(...) A minor nit: not all roleplaying games use dice or even randomizers of any kind to determine the outcome. In fact, not all of them have rules, although I'd personally hestitate to call those "games" (although they are still "role-playing") (...) (25 years ago, 25-Jan-00, to lugnet.castle)
 
  Re: Character Subcategories
 
(...) A minor nit: not all roleplaying games use dice or even randomizers of any kind to determine the outcome. In fact, not all of them have rules, although I'd personally hestitate to call those "games" (although they are still "role-playing") (...) (25 years ago, 25-Jan-00, to lugnet.castle)
 
  Re: The Law of Falling Lego
 
(...) of (...) then (...) bounce (...) It's just the Lego Variation on Murphy's Law. Well-documented. :-) Bruce (25 years ago, 25-Jan-00, to lugnet.castle)
 
  Re: The Law of Falling Lego
 
(...) I definitely have to agree with this. I usually do my building at a desk or table and my bricks decide to fall just underneath the center of the chair. That one spot that you (or I, at least) can't reach without either getting out of your (...) (25 years ago, 25-Jan-00, to lugnet.castle)
 
  Re: The Law of Falling Lego
 
(...) Not to mention the rooves of buildings. ;) Jeff (25 years ago, 25-Jan-00, to lugnet.castle, lugnet.off-topic.fun)


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