| | Re: A few scenes from east Allercus
|
|
(...) Thanks for your comments on the results! SInce my camera doesn't have optical zoon capabilities, I figured I would have to improvise somehow to increase on detail. (And it worked excellently!) I got similar results with another creation posted (...) (22 years ago, 8-Mar-03, to lugnet.castle)
|
|
| | Re: The Village of Dahyart version 2.0
|
|
Oh, wow. This is great. The details abound... every little nook captures the feeling of a little village. I love the cow fence and the little pond near by. Wow. Only one question: have you designed an interior for any of the houses, or perhaps for (...) (22 years ago, 8-Mar-03, to lugnet.castle)
|
|
| | Re: The Village of Dahyart version 2.0
|
|
(...) Thanks much! And boy howdy, did I! I really hadn't put much pride into this MOC until I redesigned it. I'm actually a little ashamed I didn't put as much effort into it the first time. (...) Wow, thanks for this. I've already gone back and (...) (22 years ago, 8-Mar-03, to lugnet.castle)
|
|
| | Re: The Village of Dahyart version 2.0
|
|
(...) Better, methinks, than a wild fandango*! --Anthony *Modern arcane reference (22 years ago, 8-Mar-03, to lugnet.castle)
|
|
| | Re: The Village of Dahyart version 2.0
|
|
(...) Thanks much! (...) I'd say. As I began rearranging the whole thing I began to wonder if I wasn't going to run out of buildings. Placement makes all the difference. (...) That was actually just an afterthought while building roofs, but I'm glad (...) (22 years ago, 8-Mar-03, to lugnet.castle)
|