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 Castle / 16195 (+10)
  Re: I've started the my first MOC: "White Lion Castle"
 
It looks great. I'm looking forward to the completed castle. I really like the design of the corner that swings out for access to the interior. Is there going to be a ramp leading up to that gate? Or will the bottom half of the castle ultimately be (...) (22 years ago, 7-Mar-03, to lugnet.castle)
 
  Re: The Village of Dahyart version 2.0
 
(...) Thanks much! (...) I'd say. As I began rearranging the whole thing I began to wonder if I wasn't going to run out of buildings. Placement makes all the difference. (...) That was actually just an afterthought while building roofs, but I'm glad (...) (22 years ago, 8-Mar-03, to lugnet.castle)
 
  Re: The Village of Dahyart version 2.0
 
(...) Better, methinks, than a wild fandango*! --Anthony *Modern arcane reference (22 years ago, 8-Mar-03, to lugnet.castle)
 
  Re: The Village of Dahyart version 2.0
 
(...) Thanks much! And boy howdy, did I! I really hadn't put much pride into this MOC until I redesigned it. I'm actually a little ashamed I didn't put as much effort into it the first time. (...) Wow, thanks for this. I've already gone back and (...) (22 years ago, 8-Mar-03, to lugnet.castle)
 
  Re: The Village of Dahyart version 2.0
 
Oh, wow. This is great. The details abound... every little nook captures the feeling of a little village. I love the cow fence and the little pond near by. Wow. Only one question: have you designed an interior for any of the houses, or perhaps for (...) (22 years ago, 8-Mar-03, to lugnet.castle)
 
  Re: A few scenes from east Allercus
 
(...) Thanks for your comments on the results! SInce my camera doesn't have optical zoon capabilities, I figured I would have to improvise somehow to increase on detail. (And it worked excellently!) I got similar results with another creation posted (...) (22 years ago, 8-Mar-03, to lugnet.castle)
 
  Re: A few scenes from east Allercus
 
(...) Actually, that's not a problem at all. (But how this can get two replies compared to like ten for a duplo spaceship is beyond me :) (...) Yep, finally a chance for me to use some of my castle figures in a scene. (Having a house just standing (...) (22 years ago, 8-Mar-03, to lugnet.castle)
 
  Re: The Village of Dahyart version 2.0
 
(...) Alright! I waited until now to comment since I figured somewhere along the line you would eventually redesign this. Nice job! <snip the nice introduction story> Okay, for the sake of levity, I'll just review the overall picture. (URL) overlook (...) (22 years ago, 8-Mar-03, to lugnet.castle)
 
  Re: The Village of Dahyart version 2.0
 
Wow. WOW. (Forgive the poor spacer for his enthusiasm. Good Castle just floors him.) Just look at that detailing! The ducks are very impressive, as are the chickens. There's not a single thing in this diorama that looks out of place. Take care, (...) (22 years ago, 8-Mar-03, to lugnet.castle)
 
  Re: CAD animals
 
Those are nice, and the renders are gorgious. I like the pig a lot, with it's big floppy ears. What settings did you use? (...) (22 years ago, 9-Mar-03, to lugnet.castle)


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