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Subject: 
Re: Coat of Arms Designer
Newsgroups: 
lugnet.castle
Date: 
Mon, 17 Feb 2003 04:47:08 GMT
Viewed: 
1956 times
  
In lugnet.castle, Stephen Wroble writes:
> This isn't really LEGO, but it is medieval.
> 
> I've created a Coat of Arms Designer which you are welcome to play with:
> 
> http://swroble.home.att.net/Activities/CoatOfArms.html
> 
> This is the Beta version. Eventually I'll make one that lets you print out your
> design. I'm trying to figure out how to make it print stickers for LEGO
> shields, but that feature still needs a lot more work.
> 
> Let me know what you think.
> Stephen

very cool & fun to play with.  I think it would be more intuitive if the three
different scrollable things & color chooser were labeled; like 'background',
'border/stripes', 'symbol' & 'color'.  Actually a modified icon of the shield
would be better, so there's no language problems, as i see this being very
enjoyable & useful to castle fans in many kingdoms!.  For example, have one
completed example shild as each of the three icons; the first 'background' icon
would have the background pattern in full bright color, while the stripes &
symbol could be an outline or lighter/pastel color.  In the 'stripe' icon, the
stripes would be a bold color, while the background & symbol are muted colors.
The symbol icon would likewise have the symbol bright, but the background &
stripes muted.  Also the 'color' chooser could be a line or grid with a
pointer/border to intuitively tell the user what they can or already have
chosen.  Actually a large enuf symbol of an artist's pallette with a paintbrush
pointer would be very intuitive.  Again, VERY cool & fun; will it be
downloadable?  :)

Jeff



Message is in Reply To:
  Coat of Arms Designer
 
This isn't really LEGO, but it is medieval. I've created a Coat of Arms Designer which you are welcome to play with: (URL) is the Beta version. Eventually I'll make one that lets you print out your design. I'm trying to figure out how to make it (...) (24 years ago, 16-Feb-03, to lugnet.castle)  

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