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 CAD / Ray-Tracing / 805 (-10)
  Re: Finally...
 
Lutz Uhlmann wrote... (...) Good to hear you're back in business... I hope you are planning to update the format of L2P_ELMT.TAB, see (URL) current format is inadequate for a conversion table between DAT filenames and LGEO filenames: It only uses an (...) (23 years ago, 17-Apr-01, to lugnet.cad.dev, lugnet.cad.ray, lugnet.cad)
 
  Re: New wallpaper, new models
 
should there not be some sort of legal limit put on the amount of ass sproat can kick? (23 years ago, 16-Apr-01, to lugnet.build.mecha, lugnet.cad.ray)
 
  Re: New wallpaper, new models
 
DANG!!! Jeremy... <dramatic pause>... YOU RULE!!! MAN! Those new models are so <bleep> COOL! Especially the "Silverback"; when I saw it I uttered the most profane words of disbelief imaginable!!! ;-) And then I saw the A33 Urban Battle Tank, and (...) (23 years ago, 16-Apr-01, to lugnet.build.mecha, lugnet.cad.ray)
 
  Re: New wallpaper, new models
 
Wait! What I meant was, um.. Oh yea! Holy geeze! Are you sure you can really do that at micro fig scale? All the little details! And all the inovative ways of mounting stuff! :-P Geeze. Very cool. I like. Build on! (...) (23 years ago, 16-Apr-01, to lugnet.build.mecha, lugnet.cad.ray)
 
  Re: New wallpaper, new models
 
No comment. (...) (23 years ago, 16-Apr-01, to lugnet.build.mecha, lugnet.cad.ray)
 
  Re: New wallpaper, new models
 
Wow. Lots of great new models... Can't wait to see the scenes you must be planning for them. :-) -Andy Lynch ----- Original Message ----- From: "Sproaticus" <jsproat@io.com> Subject: New wallpaper, new models <snip> (...) (23 years ago, 16-Apr-01, to lugnet.build.mecha, lugnet.cad.ray)
 
  Re: New wallpaper, new models
 
Hey, I'm feeling very envious at the moment. Great models. Travis Dickinson (...) (23 years ago, 16-Apr-01, to lugnet.build.mecha, lugnet.cad.ray)
 
  New wallpaper, new models
 
Hey folks, I've uploaded another new wallpaper to my website, plus about 247,000 metric tonnes of previously unpublished mecha and such. (1) Check out my new wallpaper, "Angel of Destruction", and its POV-Ray source code, here: (URL) peruse a bunch (...) (23 years ago, 16-Apr-01, to lugnet.build.mecha, lugnet.cad.ray, lugnet.announce) ! 
 
  Re: Problem using difference
 
Hi Paul, I'd like to thank you for your help on this. I assigned a clear pigment to the box: difference{ object { Scimitr2_dot_dat } box { <40,-43,-360>,<350,85,280> pigment{color Clear}} } It never occurred to me to give the box a color. Of course, (...) (23 years ago, 11-Apr-01, to lugnet.cad.ray)
 
  Re: Problem using difference
 
(...) Well Travis, This one could have some error messages that may be appearing. I have been rendering most of the day today and have seen many different error messages. An example that works for me is; difference{ box{<-60,-5,70>,<50,70,-30> #if (...) (23 years ago, 9-Apr-01, to lugnet.cad.ray)


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