To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / 563
    A pov-ray question —Eduardo Vazquez
   Is it possible to make the camera act like a real camera for example telling the camera to loock at and object while the object is goin from 0,0,50 to 0,0,50 ? (24 years ago, 15-Nov-00, to lugnet.cad.ray)
   
        Re: A pov-ray question —Anders Isaksson
     Eduardo V skrev i meddelandet ... (...) If you're using the animation features of POVRay (clock etc.) then all you have to do is to let both the model's position, and the camera 'look at' be controlled by the clock. If you're moving the model (...) (24 years ago, 15-Nov-00, to lugnet.cad.ray)
    
         Re: A pov-ray question —Eduardo Vazquez
     I made an error I mean 0,0,-50 to 0,0,50 but anyway lets forget this. (...) (24 years ago, 18-Nov-00, to lugnet.cad.ray)
   
        Re: A pov-ray question —Travis Dickinson
   Yeah. Just have the look_at coordinates change to match the position of the object. Travis Dickinson (...) (24 years ago, 16-Nov-00, to lugnet.cad.ray)
 

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR