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 CAD / Ray-Tracing / 3002
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Subject: 
POV Help Needed
Newsgroups: 
lugnet.cad.ray
Date: 
Tue, 28 Sep 2010 14:34:01 GMT
Viewed: 
16345 times
  
Once again, I'm stuck with POV.

Here's the lower torused parts of a minifig head:

torus{9,4 clipped_by{difference{box{<-13,4,-13>,<13,-4,13>}
cylinder{<0,0,0>,<0,4,0>,9} plane{y,0}}}translate <0,17,0>}
plane{y,21 clipped_by{difference{sphere{<0,21,0>,9} sphere{<0,21,0>,8} }
}}

And here's a "prism", an 2-D quad from an imaginary beard pattern, extruded into
3-D:

prism {linear_sweep linear_spline 0,14,4
<-4,19>,<-1.1,19>,<-1.1,17>,<-4,17>
rotate <-90,0,0>
material { L3Color0 }}

Now, I wish to clip that torus by that prism and color it black, so the black
beard pattern is all that remains from the (already clipped) torus. But I always
get lost in all these countless brackets, and I can't seem to color that torus
black, no matter where I put that material statement.

Any help to sort this out would be highly appreciated!

/Tore



Message has 1 Reply:
  Re: POV Help Needed
 
(...) Aah, never mind. I realized how stupid I was to try to clip what already is much more clipped! Once again, less is more. torus{9,4.001 translate <0,17,0> clipped_by { prism {linear_sweep linear_spline 0,14,4 <4.011,19>,<-1.192,1...4.011,17>} (...) (14 years ago, 28-Sep-10, to lugnet.cad.ray)

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