| | Re: L3P question concerning MPD files
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(...) Or instead of learning POV-Ray code language, just get in the habbit of exporting the scene model (IE the one with all the sub models from inside MPD file assymbled in), and rendering it. Thats the way I do it. Jeffrey Jarvis (18 years ago, 13-Mar-07, to lugnet.cad.ray)
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| | Re: L3P question concerning MPD files
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L3P just converts the file to POV-Ray format. If you aren't afraid of learning the POV-Ray syntax, you can just edit the files and render whatever you want. James (...) (18 years ago, 13-Mar-07, to lugnet.cad.ray)
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| | L3P question concerning MPD files
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Hi, am I mistaken if I presume that L3P doesn't offer any means to render another one than the very first model in an MPD document? If so, are there any tools already to help that? Or is it maybe planned for the next version which I've read about in (...) (18 years ago, 13-Mar-07, to lugnet.cad.ray)
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| | Re: POVray LEGO
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(...) For the short term, yes that's easier. But in the long run that collection of links will get lost. Maybe after you collect the links you can work together with Orion to move all the good bits into the one library so people can still find them (...) (18 years ago, 12-Mar-07, to lugnet.cad.ray, FTX)
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| | Re: POVray LEGO
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(...) I've done binoculars (30162), 1x1 slopes (54200/50746) and lever base (4592). All at (URL) when moderated. Tim (18 years ago, 12-Mar-07, to lugnet.cad.ray)
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