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| | Re: Raytracing pearl
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| Hi Tim, IMHO the suggested color is too coarse (is this the right word?). It needs to be more blotchy. My suggestion is: #declare Pearl_Light_Gray= texture{ pigment{ bozo color_map { [0.2 rgb <0.55, 0.55, 0.57>] [0.5 rgb <0.6, 0.6, 0.62>] } scale 10 (...) (19 years ago, 20-Jan-06, to lugnet.cad.ray)
| | | | Re: Raytracing pearl
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| (...) Now, that's what I call a Pearl Script! *lol* (Sorry, couldn't stop myself) (19 years ago, 18-Jan-06, to lugnet.cad.ray)
| | | | Re: Raytracing pearl
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| (...) Thanks for that Koyan. I already use that one and find it is not quite right to my eyes so I was hoping someone had tweaked it. Tim (19 years ago, 18-Jan-06, to lugnet.cad.ray)
| | | | Re: Raytracing pearl
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| "Tim Gould" <t.gould(AT@)lancast...c(DOT.)uk> wrote in news:ItAHyG.34w@lugnet.com: (...) I use this definition from Todd Lehman's collection: (URL) (19 years ago, 18-Jan-06, to lugnet.cad.ray)
| | | | Raytracing pearl
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| Hi all, I was wondering if anyone had a get texture defnition for pearl grey (like the 1x2 bricks with grilles in the Santa Fe cars). It seems to have quite different properties to other Lego colours. Thanks for any help, Tim (19 years ago, 18-Jan-06, to lugnet.cad.ray)
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