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Subject: 
Re: Focal Blur in POV-Ray
Newsgroups: 
lugnet.cad.ray
Date: 
Wed, 28 Dec 2005 06:37:36 GMT
Viewed: 
8120 times
  
I have two comments.  First of all, I see in your non-blurred render that the
POVRay you have doesn't have Lars Hassing's Torus Patch.  Take a look at this
page, where Lars describes the problem, and provides the fix:

http://www.hassings.dk/l3/povtorus/povtorus.html

(Note that the fix is included in POVRay 3.6, but he provides a fixed engine
executable that you can drop into your 3.5 install.)

Secondly, I agree with you about the focal blur not looking very good.  This can
apparently be corrected by tweaking the blur_samples, variance, and confidence
settings.  Take a look at the last two paragraphs of the Focal Blur section of
the POV-Ray documentation here:

http://www.povray.org/documentation/view/3.6.1/248/

Of course, in general, the better you make it look, the longer it will take to
trace.  They do provide a suggestion for "high-quality" output that isn't
"unacceptable slow", but it's hard to know what they mean without trying it out.

--Travis Cobbs



Message is in Reply To:
  Focal Blur in POV-Ray
 
I got this to work in POVRay 3.5. I am not sure if it will work for other versions. Here is a test render of Xpod set 4415 with focal blur: (URL) is the same set rendered without focal blur and with some slightly different light settings: (URL) is (...) (19 years ago, 27-Dec-05, to lugnet.cad.ray)  

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