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In lugnet.animation, James Reynolds wrote:
> - Anton's parts are objects with "insides" rather than polygons (LDraw
> is exclusively polygons--and because of broke BFC winding, "inside" is
> wrong on about half of the parts). Having an "inside" means that light
> can be refracted when it passes through transparent parts. Having
> hollow polygon parts means you can't have that.
Hmmm... assuming that all the parts eventually get wound correctly, it would be
nice if L3P did this automatically. It would then be possible to do CSG
operations on models.
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Message is in Reply To:
| | Re: The Minifig Macro - walk that minifig
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| (...) Anton's Library is similar to LDraw, but made for POV-Ray only. The main differences: - Anton's parts are objects with "insides" rather than polygons (LDraw is exclusively polygons--and because of broke BFC winding, "inside" is wrong on about (...) (20 years ago, 11-Mar-05, to lugnet.animation, lugnet.cad.ray)
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