Subject:
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Re: Propellors on plane at Brickshelf
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Newsgroups:
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lugnet.cad.ray
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Date:
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Sat, 8 Apr 2000 22:05:50 GMT
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Highlighted:
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(details)
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Viewed:
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925 times
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In lugnet.cad.ray, Bram Lambrecht writes:
> How did you create the great propellor effect
> in this rendering?
I used MegaPov (an unofficial version of PovRay) that supports motion blur:
motion_blur { object {propel scale 2.5 rotate <clock*10,0,0> translate <-70, -
98, -100> } }
I made the plane with MLCad and then i added the pilot (including his helmet
and glasses), the man in the water and the propeller from Anton's Lego
library. I had to scale his pieces by 2.5 to make them the same scale as
LDraw's pieces.
George
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Message has 1 Reply: | | Re: Propellors on plane at Brickshelf
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| (...) Wow, there exists a version of POV-Ray which supports motion blur? I had no idea! So far, I've always used the POV-Ray animation technique to achieve motion blur. This is somewhat CPU consuming, as I have to render, say, 20 images, and then (...) (25 years ago, 9-Apr-00, to lugnet.cad.ray)
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Message is in Reply To:
| | Propellors on plane at Brickshelf
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| George, How did you create the great propellor effect in this rendering? (URL) stranded minifig is a nice touch. Is the hair from some other LEGO POV library?) --Bram (25 years ago, 8-Apr-00, to lugnet.cad.ray)
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