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 CAD / Ray-Tracing / 2217
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Subject: 
Re: Non-linear animations in POVray
Newsgroups: 
lugnet.cad.ray
Date: 
Fri, 23 Apr 2004 12:00:07 GMT
Viewed: 
2400 times
  
In lugnet.cad.ray, Miguel Agullo wrote:
   If you’re already familiar with using sine curves in POVray, this page discusses some other ways to produce non-linear animations for different purposes.

http://www.geocities.com/SoHo/Gallery/2006/ptip26.htm

(If you’re NOT familiar with using sine curves in POVray, see this page first).



Very helpful. I have been using this technique for plotting my splines also. Saves a lot of time. thanks.



Message is in Reply To:
  Non-linear animations in POVray
 
If you're already familiar with using sine curves in (URL), this page discusses some other ways to produce non-linear animations for different purposes. (URL) (If you're NOT familiar with using sine curves in (URL), see (URL) this page> first). (21 years ago, 22-Apr-04, to lugnet.cad.ray, FTX)

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