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 CAD / Ray-Tracing / 2020 (-10)
  Does LEGO ldraw?
 
hi folks, on my way home from legoworld 03 I did a little shopping at legoland germany buying, among other things, this legoland exclusive: (URL) comes in a bare plastic bag, like the ones we use to store vegetables in a refrigerator. no (...) (21 years ago, 23-Oct-03, to lugnet.cad, lugnet.cad.ray, lugnet.lego.direct, lugnet.legoland.deutschland, lugnet.general)
 
  Re: wavy reflections
 
in the end... they look acceptable... i wasn't going to halt this several days in... (URL) <phree@comcast.net> wrote in message news:HM9p4s.1n9G@lugnet.com... (...) (URL) (...) (21 years ago, 9-Oct-03, to lugnet.cad.ray)
 
  Re: LDraw to RenderMan conversion
 
(...) Try here: (URL) Google great?) -Orion (21 years ago, 7-Oct-03, to lugnet.cad.ray)
 
  Re: LDraw to RenderMan conversion
 
(...) - I tried to contact webmaster, but received just "Delivery Status Notification (Failure) - user unknown" message. It looks like the site is abandoned :( sorry.. Rob (21 years ago, 7-Oct-03, to lugnet.cad.ray)
 
  Re: Detail on curved surfaces?
 
(...) Hi Lars: Thanks for the answer. I hadn't checked in a while and didn't see that anyone had responded, but I appreciate your input. Following your pointer a few months ago, I read through the povray newsgroups about the hi-res Formula-1 (...) (21 years ago, 6-Oct-03, to lugnet.cad.ray)
 
  Re: LDraw to RenderMan conversion
 
(...) Hi - I could not download the windows version (404 error). I'm very interested in trying it. Could someone mail me a copy if they have it? Cheers PS: Lily Eight and several other programs will translate .rib into other 3d formats ... (21 years ago, 5-Oct-03, to lugnet.cad.ray)
 
  Re: wavy reflections
 
Think "BUMPS" is on. It's at the start of your POV-file: #declare QUAL = 2; // Quality level, 0=BBox, 1=no refr, 2=normal, 3=studlogo #declare SW = 0.5; // Width of seam between two bricks #declare STUDS = 1; // 1=on 0=off #declare BUMPS = 1; // (...) (21 years ago, 5-Oct-03, to lugnet.cad.ray)
 
  Re: wavy reflections
 
um if it is ... i didn't purposefully set it to do that... -tk "Jeff Szklennik" <jeffszklennik@usaexpress.net> wrote in message news:HM9qzo.1uF0@lugnet.com... (...) (URL) > (...) are (...) realistic (...) (21 years ago, 5-Oct-03, to lugnet.cad.ray)
 
  Re: wavy reflections
 
(...) is it a random 'flaw' generator built in to the program for a more realistic look? Jeff (21 years ago, 5-Oct-03, to lugnet.cad.ray)
 
  wavy reflections
 
anyone know what's happening here? (URL) noticed that some of the reflections in the baseplate of the engine are wavy too. -tk (21 years ago, 5-Oct-03, to lugnet.cad.ray)


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