| | wavy reflections Travis Kunce
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| | anyone know what's happening here? (URL) noticed that some of the reflections in the baseplate of the engine are wavy too. -tk (21 years ago, 5-Oct-03, to lugnet.cad.ray)
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| | | | Re: wavy reflections Jeff Szklennik
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| | | | (...) is it a random 'flaw' generator built in to the program for a more realistic look? Jeff (21 years ago, 5-Oct-03, to lugnet.cad.ray)
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| | | | | | Re: wavy reflections Travis Kunce
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| | | | | um if it is ... i didn't purposefully set it to do that... -tk "Jeff Szklennik" <jeffszklennik@usaexpress.net> wrote in message news:HM9qzo.1uF0@lugnet.com... (...) (URL) > (...) are (...) realistic (...) (21 years ago, 5-Oct-03, to lugnet.cad.ray)
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| | | | Re: wavy reflections Jeroen de Haan
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| | | | Think "BUMPS" is on. It's at the start of your POV-file: #declare QUAL = 2; // Quality level, 0=BBox, 1=no refr, 2=normal, 3=studlogo #declare SW = 0.5; // Width of seam between two bricks #declare STUDS = 1; // 1=on 0=off #declare BUMPS = 1; // (...) (21 years ago, 5-Oct-03, to lugnet.cad.ray)
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| | | | Re: wavy reflections Travis Kunce
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| | | | in the end... they look acceptable... i wasn't going to halt this several days in... (URL) <phree@comcast.net> wrote in message news:HM9p4s.1n9G@lugnet.com... (...) (URL) (...) (21 years ago, 9-Oct-03, to lugnet.cad.ray)
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