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 CAD / Ray-Tracing / 1981
  Detail on curved surfaces?
 
I'm working on a rendering that will feature surface detail on a sphere, similar to the way a cylinder (of opposing color) would intersect that sphere. At the moment, I'm using this basic format: #declare thingie = union { intersection { cylinder (...) (21 years ago, 19-Sep-03, to lugnet.cad.ray)
 
  Re: Detail on curved surfaces?
 
(...) I see what you want to do, but cannot help you. You may want to try the newsgroups at povray.org, perhaps povray.newusers or povray.general The people there are very experienced and very helpful. /Lars (21 years ago, 30-Sep-03, to lugnet.cad.ray)
 
  Re: Detail on curved surfaces?
 
(...) Hi Lars: Thanks for the answer. I hadn't checked in a while and didn't see that anyone had responded, but I appreciate your input. Following your pointer a few months ago, I read through the povray newsgroups about the hi-res Formula-1 (...) (21 years ago, 6-Oct-03, to lugnet.cad.ray)

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