Subject:
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Re: User POV substitutions in L3P
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Newsgroups:
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lugnet.cad.ray
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Date:
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Thu, 9 Mar 2000 17:36:20 GMT
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Viewed:
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857 times
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>
> But I would like to do it the correct way, with all bells and whistles
> like L2P does, and I would like Lutz's consent and co-operation.
> /Lars
Since I have already provided the source to Lars, I assume that he would like
to add the code directly to L3P. He also knows how to deal with the issues I
was unable to fix dealing with where L3P inserts the comment fields. For now,
I will not cloud the issue by posting my code and causing fragmentation.
By the way, I had some success by using POV substitutions from Anton's
library with scaling by 2.5 and some rotating. I would like to point out that
Anton's parts are "pre-shrunk" to show the gaps between bricks and the scale
should be a little larger that 2.5 to account for the gaps added by L3P. I'm
not sure exactly what the scale factor should be.
-Chuck
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Message has 1 Reply: | | Re: User POV substitutions in L3P
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| (...) I have had a change of heart. For those desparate to see whats going on, I have provided a sample kit. please note that the commands might change if Lars integrates it with L3P. I have provided source code, executable, two before and after (...) (25 years ago, 9-Mar-00, to lugnet.cad.ray)
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Message is in Reply To:
| | Re: User POV substitutions in L3P
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| Fredrik Glöckner wrote... (...) No, the mathematics is easy, just a simple matrix in POV. But Lutz mentioned something about a special index file and flags for transparent parts and slopes. And I can see LeoCAD's code to read the file. But I would (...) (25 years ago, 9-Mar-00, to lugnet.cad.ray)
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