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 CAD / Ray-Tracing / 1177
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Subject: 
Re: Larger Renderings?
Newsgroups: 
lugnet.cad.ray
Date: 
Tue, 19 Feb 2002 19:14:18 GMT
Viewed: 
965 times
  
In lugnet.cad.ray, Orion Pobursky writes:
yes just edit the quickres.ini file.
The best way to do this is go to Render->Edit Settings/Render
In the INI file heading click edit
Then just copy one of the entries, paste it at the end and change the
height/width to your choosing

This is exactly right.  But there is one related thing to keep in mind-
changing the aspect ratio in the INI file does NOT change the aspect ratio
of the image accordingly.  In other words, the file itself is set up for a
1.33 aspect ratio (landscape as opposed to portrait or square, etc.)  If you
want to change that, you have to edit the file itself.  The camera object
controls the aspect ratio, using the "up" and "right" statements.  The way
that L3P writes out the camera, it uses "right" with an arg of -4/3*x (at
least that's what I remember off hand).  If you want a portrait-type
rendering (such as 240x320) then you need to change that to -3/4*x (or
whatever the reciprocal is of the default).

--
Tony Hafner
www.hafhead.com



Message is in Reply To:
  Re: Larger Renderings?
 
yes just edit the quickres.ini file. The best way to do this is go to Render->Edit Settings/Render In the INI file heading click edit Then just copy one of the entries, paste it at the end and change the height/width to your choosing -Orion (23 years ago, 13-Feb-02, to lugnet.cad.ray)

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