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 CAD / Ray-Tracing / 110 (-5)
  Re: Hangar 33
 
(...) That is a pain--but then again, that's what nights are for! :) (...) Couldn't you get the exact same position by just copying and pasting the camera and light sources? (...) Good idea...except if shadows and reflections of the objects are (...) (25 years ago, 24-Feb-00, to lugnet.space, lugnet.cad, lugnet.cad.ray)
 
  Re: Hangar 33
 
(...) I noticed that as well and e-mailed the parts author. -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 24-Feb-00, to lugnet.space, lugnet.cad, lugnet.cad.ray, lugnet.general)
 
  Re: Just a doodle
 
(...) Just stack up some building fronts and stuff, and make the background sky blue. But you knew that. (...) I like it! Perhaps, being at the brickshelf, you are planning on posting the instructions to it? -Tom McD. when replying, new (...) (25 years ago, 24-Feb-00, to lugnet.cad.ray)
 
  Re: Hangar 33
 
(...) Yeah, they looked that way in LEdit too. I just went with it, though I did receive a suggestion to make the entire floor of tiles instead, which sounds intriguing. -Tom McD. when replying, spamcake doesn't make good landing pads because of (...) (25 years ago, 24-Feb-00, to lugnet.space, lugnet.cad, lugnet.cad.ray, lugnet.general)
 
  Re: Hangar 33
 
Larry, (...) Looks like the parts are buggy, all the lines should be lined up. Scott S. ___...___ Scott E. Sanburn-> ssanburn@cleanweb.net Systems Administrator-Affiliated Engineers -> (URL) Page -> (URL) Page -> (URL) (25 years ago, 24-Feb-00, to lugnet.space, lugnet.cad, lugnet.cad.ray, lugnet.general)


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