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 CAD / Ray-Tracing / *272 (-20)
  Re: The coolest shading I've ever seen
 
Todd Lehman wrote in message ... (...) Todd: Not sure what the artist used, but I use Illustrate, a plug-in for 3DS MAX. It allows for cel-like shading of rendered models. Eric (24 years ago, 17-Apr-00, to lugnet.cad.ray)
 
  Re: Podracer Render
 
(...) Because of the smoke the render took 18 hours to finish! But i think it was worth the wait! George (24 years ago, 17-Apr-00, to lugnet.cad.ray)
 
  Re: MOC: 1959 Cadillac Eldorado
 
(...) people don't _have_ to use transparent pieces for the windscreen -- sometimes they simply clutter the model more than needed in my opinion. I don't believe all those parts exist in pink, though! ;-) As for scale, I'd say the vehicle is more (...) (24 years ago, 16-Apr-00, to lugnet.cad.ray, lugnet.build, lugnet.town)
 
  Re: LGEO -> L3P
 
Bram Lambrecht schrieb: (...) I did not test this, but this may cause some unwanted results, since the studs are rotated and mirrored in may parts, so would be the LEGO logo. Lutz (24 years ago, 16-Apr-00, to lugnet.cad.ray)
 
  Re: Another space render...
 
(...) Nah, we'll just ascribe it to an impostor. ;) (...) It paid off! I'm still going back to the .jpgs and marvelling at the way it looks. Have you thought about doubling one of the struts, to make it a triangular support geometry? (...) No, no (...) (24 years ago, 16-Apr-00, to lugnet.cad.ray, lugnet.space, lugnet.build)
 
  Re: LGEO -> L3P
 
(...) Yes, all you have to do is add the include line before any submodel/model declarations. I've also editted LG_DEFS.INC so that you can still write "LEGO" on all the studs if QUAL = 3. If anyone wants it, I'll upload it too. (For anyone who (...) (24 years ago, 15-Apr-00, to lugnet.cad.ray)  
 
  Re: LGEO -> L3P
 
(...) Is the part substitution automatic? In other words is having this file included in the POV file all that needs to be done or does one have to tweak the appropriate parts somehow? Thanks, Will Lego Beach Department of Emergency Services (...) (24 years ago, 15-Apr-00, to lugnet.cad.ray)
 
  MOC: 1959 Cadillac Eldorado
 
I've finished converting my hover car to a grounded vehicle: (URL) the original: (URL) a bit big for minifig scale if you consider a minifig to be 6 feet tall, but if you consider the fig's width, I think it's about right :) (Maybe this'll start (...) (24 years ago, 15-Apr-00, to lugnet.cad.ray, lugnet.build, lugnet.town)  
 
  Re: Podracer Render
 
(...) Great rendering! I really liked the engine plumes. John (24 years ago, 15-Apr-00, to lugnet.cad.ray)
 
  Podracer Render
 
I just finished the rendering of Anakin's podracer and posted it at: (URL) (24 years ago, 15-Apr-00, to lugnet.cad.ray)  
 
  Re: Another space render...
 
Bram Lambrecht wrote in message ... (...) I quite like both lens2 and lens3. I'd say "bigger sun" but you're probably right about lighting anomalies. On another note, I've never understood the fascination many people have with using those space (...) (24 years ago, 16-Apr-00, to lugnet.cad.ray, lugnet.publish, lugnet.space, lugnet.build)
 
  Re: Another space render...
 
(...) OK, I added some lens flares: (URL) one looks best? Are the flares too big? Too bright? Badly placed? TIA, --Bram (24 years ago, 15-Apr-00, to lugnet.cad.ray, lugnet.publish, lugnet.space, lugnet.build)
 
  Re: LGEO -> L3P
 
(...) Unfortunately, the include file does not take advantage of LGEO's transparent parts, patterns, or textures on slopes. --Bram (24 years ago, 14-Apr-00, to lugnet.cad.ray)
 
  LGEO -> L3P
 
Here's my include file to use LGEO parts in L3P files. Feel free to make improvements. (Lutz and Lars, I hope this encourages you to automate the procedure...) (URL) (24 years ago, 14-Apr-00, to lugnet.cad.ray, lugnet.cad)
 
  Re: Another space render...
 
(...) Here's what I did: in MS-DOS, in the LGEO directory, I typed dir *.inc > lgeo.txt I opened the text file in Excel to grab the column of available part files. I reopened the text file and separated "lg_", the part #, and ".inc" into three (...) (24 years ago, 14-Apr-00, to lugnet.cad.ray)  
 
  Re: Another space render...
 
(...) I'm flattered! (...) Creates a problem if I ever build something you consider mediocre... (...) Thanks, I like it too. I spent forever wondering how I would make the wings at an interesting angle. (...) Any pictures? Reminds me, I need to get (...) (24 years ago, 14-Apr-00, to lugnet.cad.ray, lugnet.space, lugnet.build)
 
  Re: Another space render...
 
(...) It's rare that I can come up with such a detailed and multi-angled model without building it first. After all, building a model IRL is much more fun than assembling it virtually only... About the wing strength--you can only pick the model up (...) (24 years ago, 14-Apr-00, to lugnet.cad.ray, lugnet.space, lugnet.build)
 
  Re: Another space render...
 
(...) I read part of Dune, but I don't remember the description of the 'thopters... (...) Thanks! I'll post a DAT file to cad.dat.models so you can see if you have the parts. --Bram Bram Lambrecht / o o \ BramL@juno.com (...) (24 years ago, 14-Apr-00, to lugnet.cad.ray, lugnet.space, lugnet.build)
 
  Re: Another space render...
 
Bram Lambrecht <braml@juno.com> wrote in message news:20000413.215143...uno.com... (...) There's interest here. Can you explain more about what you did and how to use it in an L3P'd file? -John Van (24 years ago, 14-Apr-00, to lugnet.cad.ray, lugnet.publish, lugnet.space, lugnet.build)
 
  Re: Another space render...
 
(...) Holy Dingo's Kidneys, you're right! (1) It looks dead-on to what an ornithopter should look like. And I just happen to be reading Dune again, anyway... :-, Cheers, - jsproat 1. At Sproat Labs, we're always trying to invent a better "me too". (...) (24 years ago, 14-Apr-00, to lugnet.cad.ray, lugnet.publish, lugnet.space, lugnet.build)


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