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 CAD / Ray-Tracing / *267 (-20)
  Re: LGEO -> L3P
 
(...) Yes, all you have to do is add the include line before any submodel/model declarations. I've also editted LG_DEFS.INC so that you can still write "LEGO" on all the studs if QUAL = 3. If anyone wants it, I'll upload it too. (For anyone who (...) (24 years ago, 15-Apr-00, to lugnet.cad.ray)  
 
  Re: LGEO -> L3P
 
(...) Is the part substitution automatic? In other words is having this file included in the POV file all that needs to be done or does one have to tweak the appropriate parts somehow? Thanks, Will Lego Beach Department of Emergency Services (...) (24 years ago, 15-Apr-00, to lugnet.cad.ray)
 
  MOC: 1959 Cadillac Eldorado
 
I've finished converting my hover car to a grounded vehicle: (URL) the original: (URL) a bit big for minifig scale if you consider a minifig to be 6 feet tall, but if you consider the fig's width, I think it's about right :) (Maybe this'll start (...) (24 years ago, 15-Apr-00, to lugnet.cad.ray, lugnet.build, lugnet.town)  
 
  Re: Podracer Render
 
(...) Great rendering! I really liked the engine plumes. John (24 years ago, 15-Apr-00, to lugnet.cad.ray)
 
  Podracer Render
 
I just finished the rendering of Anakin's podracer and posted it at: (URL) (24 years ago, 15-Apr-00, to lugnet.cad.ray)  
 
  Re: Another space render...
 
Bram Lambrecht wrote in message ... (...) I quite like both lens2 and lens3. I'd say "bigger sun" but you're probably right about lighting anomalies. On another note, I've never understood the fascination many people have with using those space (...) (24 years ago, 16-Apr-00, to lugnet.cad.ray, lugnet.publish, lugnet.space, lugnet.build)
 
  Re: Another space render...
 
(...) OK, I added some lens flares: (URL) one looks best? Are the flares too big? Too bright? Badly placed? TIA, --Bram (24 years ago, 15-Apr-00, to lugnet.cad.ray, lugnet.publish, lugnet.space, lugnet.build)
 
  Re: LGEO -> L3P
 
(...) Unfortunately, the include file does not take advantage of LGEO's transparent parts, patterns, or textures on slopes. --Bram (24 years ago, 14-Apr-00, to lugnet.cad.ray)
 
  LGEO -> L3P
 
Here's my include file to use LGEO parts in L3P files. Feel free to make improvements. (Lutz and Lars, I hope this encourages you to automate the procedure...) (URL) (24 years ago, 14-Apr-00, to lugnet.cad.ray, lugnet.cad)
 
  Re: Another space render...
 
(...) Here's what I did: in MS-DOS, in the LGEO directory, I typed dir *.inc > lgeo.txt I opened the text file in Excel to grab the column of available part files. I reopened the text file and separated "lg_", the part #, and ".inc" into three (...) (24 years ago, 14-Apr-00, to lugnet.cad.ray)  
 
  Re: Another space render...
 
(...) I'm flattered! (...) Creates a problem if I ever build something you consider mediocre... (...) Thanks, I like it too. I spent forever wondering how I would make the wings at an interesting angle. (...) Any pictures? Reminds me, I need to get (...) (24 years ago, 14-Apr-00, to lugnet.cad.ray, lugnet.space, lugnet.build)
 
  Re: Another space render...
 
(...) It's rare that I can come up with such a detailed and multi-angled model without building it first. After all, building a model IRL is much more fun than assembling it virtually only... About the wing strength--you can only pick the model up (...) (24 years ago, 14-Apr-00, to lugnet.cad.ray, lugnet.space, lugnet.build)
 
  Re: Another space render...
 
(...) I read part of Dune, but I don't remember the description of the 'thopters... (...) Thanks! I'll post a DAT file to cad.dat.models so you can see if you have the parts. --Bram Bram Lambrecht / o o \ BramL@juno.com (...) (24 years ago, 14-Apr-00, to lugnet.cad.ray, lugnet.space, lugnet.build)
 
  Re: Another space render...
 
Bram Lambrecht <braml@juno.com> wrote in message news:20000413.215143...uno.com... (...) There's interest here. Can you explain more about what you did and how to use it in an L3P'd file? -John Van (24 years ago, 14-Apr-00, to lugnet.cad.ray, lugnet.publish, lugnet.space, lugnet.build)
 
  Re: Another space render...
 
(...) Holy Dingo's Kidneys, you're right! (1) It looks dead-on to what an ornithopter should look like. And I just happen to be reading Dune again, anyway... :-, Cheers, - jsproat 1. At Sproat Labs, we're always trying to invent a better "me too". (...) (24 years ago, 14-Apr-00, to lugnet.cad.ray, lugnet.publish, lugnet.space, lugnet.build)
 
  Re: Another space render...
 
(...) Your ship also resembles my vision of a "'thopter" from Frank Herbert's Dune series... Very cool....I wonder if I have the parts to build one?.... hmmmm (24 years ago, 14-Apr-00, to lugnet.cad.ray, lugnet.publish, lugnet.space, lugnet.build)
 
  Re: Another space render...
 
(...) (sorry to reply to myself: I just saw this question had come up in the one reply I hadn't read yet. Figures! ;) ) LFB (24 years ago, 14-Apr-00, to lugnet.cad.ray, lugnet.publish, lugnet.space, lugnet.build)
 
  Re: Another space render...
 
(...) Wow, Bram. That ship is magnificent (but by now we expect nothing less from you!)--and the wing mount is very inventive; I like it a lot. A couple questions: does the geometry really work that conveniently in the "real built world," and do (...) (24 years ago, 14-Apr-00, to lugnet.cad.ray, lugnet.publish, lugnet.space, lugnet.build)
 
  Re: Another space render...
 
(...) I have Photoshop on a CD that I lost :/ I used Corel PhotoPaint, which has all the same features as Photoshop, to play with the lens flare (not only can I choose the brightness, I can also choose the lens type!)[1]. Right now I'm rendering the (...) (24 years ago, 14-Apr-00, to lugnet.cad.ray, lugnet.publish, lugnet.space, lugnet.build)
 
  Re: Another space render...
 
(...) Do you have Photoshop? You can place a lens flare anywhere and also adjust the brightness. If you don't, you could email me a pic and I could drop one on it for you. ~Mark (24 years ago, 14-Apr-00, to lugnet.cad.ray, lugnet.publish, lugnet.space, lugnet.build)


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