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 CAD / Ray-Tracing / *2457 (-20)
  LDraw animation: Camera.dat and Look_at.dat  [DAT]
 
One more thing: I will use CAMERA.dat and LOOK_AT.dat in each Frame file in my planned LDA (hopefully LDA2005...). I find them very handy, anyone can use them and move them around in MLCad or whatever LDraw editor. This is how I made them, but (...) (19 years ago, 28-Aug-05, to lugnet.cad, lugnet.cad.ray)
 
  Re: LDraw Animation - Why MPD?
 
(...) ones people are more familiar with. Could you outline any advantages is might have over, say, Perl (which also has inbuilt strings and memory management). Tim (19 years ago, 28-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
 
  Re: LDraw Animation - Why MPD?
 
(...) Not really a big deal, i could change my mind if that's too difficult for me to program. (...) It's much worse than a new syntax. A whole new, entirely different programming paradigm to learn. A whole new program semantic. Almost any (...) (19 years ago, 28-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
 
  Re: LDraw Animation - Why MPD?
 
(...) What's the Pro with MPD files in this case? My experince is that it makes programming much, much more difficult, and the gain is...(?) In LDA, I inlined all submodels into one model DAT* file for each Frame, and then one Master DAT file that (...) (19 years ago, 27-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
 
  Re: My humble opinion about LDraw animation
 
(...) That's also my approach. I have never used any animation system. I don't know what are the best animation concepts. As a programmer i only know what i can eventually do (my skills), what is my preferred approach (my talent) and what i consider (...) (19 years ago, 27-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
 
  Re: My humble opinion about LDraw animation
 
(...) That is a good point. Take a look at the .png format. They have made a fully extensible format which covers the simple, and covers the complex. I would suggest that any animation format should be based on an equally extensible format, probably (...) (19 years ago, 27-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
 
  Re: My humble opinion about LDraw animation
 
(...) Get ready for a book... You've started to describe exactly what I want to avoid. 1. Doing something so simplistic would never be able to hold my interest, and I suspect it would not interest anyone else who intended to do anything complex. (...) (19 years ago, 27-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
 
  Re: My humble opinion about LDraw animation
 
(...) In this context - a very simple or basic extension language could be used to add an animation block with keyframe/timecode information. Then, when you need to break out the big guns, you can embed POV code into it for complex techniques. The (...) (19 years ago, 26-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
 
  Re: My humble opinion about LDraw animation
 
(...) If we followed that logic, LDraw would never have existed in the first place. When LDraw started out, there were already plenty of 3D modeling systems. Heck, there were already lego-brick subsets of 3D modeling systems. Yet LDraw does exist, (...) (19 years ago, 26-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
 
  Re: My humble opinion about LDraw animation
 
(...) Agreed. (...) Ewe!!! I'll just throw in here that doing animations from text files is possible. But it is a nightmare once you want anything slightly complicated. I re-rendered the start and end keyframes in the PCS Dogfight animation so many (...) (19 years ago, 26-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
 
  Re: BNSF Dash 9
 
(...) Hi Shaggie, That render nearly fooled me. How do you get the focus in POVray. I see that your camera has a definite focal point and blurring for more distant parts. Yours, Tim (19 years ago, 25-Aug-05, to lugnet.cad.ray, FTX)
 
  Re: The Minifig Macro - walk that minifig
 
(...) Yes, I started my LDA2001 project in the second half of the year 2001. In September 2001, I put the project on ice and have just made a handful of lame attempts to restart it. I may have the time to pick it up by the middle of September this (...) (19 years ago, 25-Aug-05, to lugnet.cad.ray, lugnet.animation)
 
  Re: My humble opinion about LDraw animation
 
It appears from this discussion that methods already exist, its just that they are not particularly easy to use or accessible. Whatever solution we choose, we need to think about usability. I am a developer, and even I dont like having pull things (...) (19 years ago, 25-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
 
  Re: My humble opinion about LDraw animation
 
(...) Unfortunately, I am very busy right now. Once again, I have to move and it sure takes its toll from my resources. But I'd like to repeat what I've said earlier on creating LDraw based animations. We have LD4D, we have POV-ray's support for (...) (19 years ago, 24-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
 
  Re: Version 513 of my Library is available now.
 
(...) Hi Anton. I love the pictures you have on your site. Where did you get some of those backgrounds? They are really cool. Also, I can't seem to play the Quicktime movies. It states you need Quicktime 7, which isn't available yet for Windows when (...) (19 years ago, 8-Aug-05, to lugnet.cad.ray, lugnet.cad)
 
  Re: Version 513 of my Library is available now.
 
(...) You can make that version 515 now, 21 new pieces have been added, and a few changes to existing ones. Among the new pieces are those that are needed to build a 7256 Jedi Starfighter and new windscreens usable for trains. Greetz, Anton (19 years ago, 10-Jul-05, to lugnet.cad.ray, lugnet.cad)
 
  Blacktron Wallpaper
 
I am working on a short animated movie using the Blacktron sets. I finished working on the Renegade (6954) and did a test render. The image was rendered complete in Bryce with no post work. This is a still image from the animation I am working (...) (19 years ago, 7-Jun-05, to lugnet.cad.ray)
 
  Re: Who is UR on Brickshelf
 
(...) images from BMP to JPG or some other smaller format? :-) The bitmaps take ages to load! I am not a train person, but I think these models and renderings are great! Jaco (19 years ago, 6-Jun-05, to lugnet.trains, lugnet.cad.ray)
 
  Re: Who is UR on Brickshelf
 
(...) Crossposting to lugnet.cad.ray (19 years ago, 6-Jun-05, to lugnet.trains, lugnet.cad.ray)
 
  Re: The Minifig Macro - walk that minifig
 
Could someone make a list (and post it somewhere...) of all tyhe different walking (or other) animation options available? I can think a few more examples: * MLCad has some support for creating minifig walking animations. * LD4DModeler can model (...) (19 years ago, 5-Jun-05, to lugnet.cad.ray, lugnet.animation)


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