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 CAD / Ray-Tracing / *2327 (-5)
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
<snip> (...) I suspected something along those lines, but I wouldn't have had any idea how to fix it, so thanks, I wil try it tonight (...) Ahui sent me a link to the relevant help page on Ldraw.org (URL) (...) tim (20 years ago, 28-Oct-04, to lugnet.cad.ray)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
(...) the problem is that LGEO doesn't use the same origin - at least with the libraries I have installed. So, to fix it, add the following directive at lines 159 and 308 of the LGEO file lg_6187.inc: translate <0, 0, -2*LG_BRICK_WIDTH> (...) I had (...) (20 years ago, 28-Oct-04, to lugnet.cad.ray)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
(...) a quick fix for that is to create a subpart for your model, with just the bar in it, then inline. that was part (bar 1 x 4) is really named something different.. when it goes thru l3p, it doesnt use the lgeo part. (20 years ago, 27-Oct-04, to lugnet.cad.ray)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
(...) The wrongly positioned parts can be seen in these two images Non-LGEO version, in correct position (URL) version, parts moved down (URL) error when rendering the .pov file in POVRay 3.5 can be seen (URL) same file renders without error (...) (20 years ago, 27-Oct-04, to lugnet.cad.ray)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
(...) Having got the .pov file created I did have to include a Library path to the LGEO.inc files folder. Once that was set I managed to get a render in 3.1 but got more errors in 3.5, something to do with version levels. I also got a strange (...) (20 years ago, 27-Oct-04, to lugnet.cad.ray)


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