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 CAD / Ray-Tracing / *182 (-10)
  Re: L3PLiTE?
 
(...) Basically it checks if a stud primitive is close to a "inverted stud" (the cylinders under a plate for example) or to some predefined points added by me and remove them. The original idea was to make the bricks really connect when they get (...) (25 years ago, 28-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: L3PLiTE?
 
Leonardo Zide <leonardo@centroin.com.br> wrote in message news:38DFDCB4.594866....com.br... (...) So what test do you run to determine what studs get removed? -John Van (25 years ago, 28-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: L3PLiTE?
 
(...) I have done something like that for LeoCAD, it removes the studs above and below the bricks and plates for the rendering. I haven't added this option for the POV-Ray export but that's something that I can do if you want. Leonardo (25 years ago, 27-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: L3PLiTE?
 
(...) Argh! Didn't think of that... :o/ /Tore (25 years ago, 27-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: LDRAW models and pictures
 
(...) Of course! Here it is: plane { z,0 pigment { image_map { sys "bushes.bmp" } scale <300,300,1> } normal { bump_map { sys "bushes.bmp" bump_size 10} scale <300,300,1> } finish { ambient 0.2 diffuse 0.2 } rotate <90,0,0> translate <0,140,0> } I (...) (25 years ago, 27-Mar-00, to lugnet.cad.ray)  
 
  Re: L3PLiTE?
 
Tore Eriksson <tore.eriksson@mbox3...wipnet.se> wrote in message news:38DE84F4.380C9D...pnet.se... (...) only those standard bricks, plates, and tiles (...) could be a way to free up some resources for (...) somehow, and I don't know exactly how (...) (25 years ago, 27-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)  
 
  Re: L3PLiTE?
 
(...) colour < 47) ), interior can be skipped. Of course you mean above the lower edge relative to the parts current orientation. That would require taking the transformation matrix into account. -Chuck (25 years ago, 27-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)  
 
  Re: L3PLiTE?
 
(...) For basic bricks, slopes, plates and tiles, one could simply remove the studs and then make the simplified part as the bounding box of what remains. This could probably be automated. If one want more details, the studs could be added again (...) (25 years ago, 27-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Problem with primitives?
 
I've been screwing around with some part authoring, and I give a big Thank You to Lars Hassing for L3Lab and L3P, both of which have made proofing much easier than rendering and rerendering and rererendering in LDraw. However, I notice that on one (...) (25 years ago, 27-Mar-00, to lugnet.cad.ray)
 
  Re: L3PLiTE?  [DAT]
 
(...) You mean something like: 0 Brick 2 x 4 0 Name: 3001.dat 0 INTERIOR BEGIN 1 16 20 4 0 1 0 0 0 -5 0 0 0 1 stud4.dat 1 16 0 4 0 1 0 0 0 -5 0 0 0 1 stud4.dat 1 16 -20 4 0 1 0 0 0 -5 0 0 0 1 stud4.dat 1 16 0 24 0 36 0 0 0 -20 0 0 0 16 box5.dat 4 (...) (25 years ago, 27-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)


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