To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / *1097 (-10)
  Re: New space animation
 
Thanks Mladen! I'd love too a battle scene incuding massive missile swarms and rail guns. If only I had more time. Once I finish version 2 of my transforming mecha I'm going to animate a sequence with it transforming. After I finish that, I'll work (...) (23 years ago, 6-Jan-02, to lugnet.cad.ray, lugnet.space)
 
  Re: New space animation
 
(...) Great! I love that spin the first craft does... NEAT. ;-) (...) Yeah, I'd like to see the new & improved version once you solve the lighting and add more stuff. Oh yeah, any chance of some battle scenes? A few missile swarms? Rail gun slugs (...) (23 years ago, 6-Jan-02, to lugnet.cad.ray, lugnet.space)
 
  New space animation
 
Its about 6megs and features a couple of microfig space ships heading towards a planet. You can also see a small drone vehicle passing in front of the planet after the camera turns. There are some problems with the lighting on the two ships. I'd (...) (23 years ago, 6-Jan-02, to lugnet.cad.ray, lugnet.space)
 
  Re: (Strange) error in POV-ray
 
Lars C. Hassing wrote... (...) Well, Jeroen, from the M4564a.pov you sent me today, I have found a bug in LGEO part lg_3195.inc line 13. It currently reads: #declare LENGTH = but it should have read: #declare LENGTH = 5 Just add the '5' in your own (...) (23 years ago, 2-Jan-02, to lugnet.cad.ray)
 
  Re: (Strange) error in POV-ray
 
Jeroen de Haan wrote... (...) Seems like POV thinks M4564a___dot_dat has already been defined as float...?!? Please post the M4564a_.dat or e-mail it to me, and I'll look into it. /Lars (23 years ago, 27-Dec-01, to lugnet.cad.ray)
 
  (Strange) error in POV-ray
 
Hi, I'm trying to render a model using the following commandline in L3P: C:\L3P\L3P.EXE F:\trainpos\M4564a_.dat F:\M4564a_2.pov -cg0,90,0 -b1.000,1.000,1.000 -q3 -lgeo -o And with only this model (I rendered more with the same parameters) I get the (...) (23 years ago, 24-Dec-01, to lugnet.cad.ray)
 
  Re: From Screen to Paper Printing (PPI/DPI Question)
 
Thanks everyone for those great explainations. And the graphic web link had a lot of good info on the LPI-DPI-PixRes descriptions. BTW Here's a 18" x 24" poster I made using MLCad + WinPOV + Power Point www.brickshelf.com/c...gi?i=94099 Each step's (...) (23 years ago, 24-Dec-01, to lugnet.publish, lugnet.cad.ray, lugnet.trains)
 
  Re: Fluorescent Lights
 
(...) Thanks! --Ryan ryanjf@ifriendly.com (URL) (23 years ago, 23-Dec-01, to lugnet.cad.ray)
 
  Re: YATA Selling MOC Instructions...
 
(...) Bram, Thank you. The shadowless light helped as did as did a tip I found in an old message about rendering at a fairly large size and reducing the image later. Take a look at: (URL) (23 years ago, 21-Dec-01, to lugnet.cad.ray)
 
  Merry Christmas! Scene on Brickshelf.com
 
After "playing" with LDraw, MLCAD, POV-ray, etc. for better than a year, I finally took the plunge and finished something. Check out: (URL) started with wondering how light would project through a "stained-glass" window in POV-Ray, and the idea (...) (23 years ago, 21-Dec-01, to lugnet.cad.ray, lugnet.announce)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR