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    Re: Once again, a relativley major bug... —Andrew Keyser
   Excuse my Direct3D statment, I guess OpenGL is the way to go because of the linux crowd (plus, thinking a little more....OpenGL is actually faster than Direct3D). But the rendering engine in my view is less important mainly because as I said in my (...) (21 years ago, 16-Sep-03, to lugnet.cad.mlcad)
   
        Re: Once again, a relativley major bug... —Travis Cobbs
   (...) I can certainly appreciate why you suggested Direct3D, and I personally didn't interpret it to mean that you would be disappointed by an OpenGL renderer. I believe that the performance differences between OpenGL and Direct3D are fairly heavily (...) (21 years ago, 17-Sep-03, to lugnet.cad.mlcad)
 

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