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 |  |  | Re: (First post) enter position and rotation dialog 
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 |  | (...) If you're using MLcad, there should be a toolbar with six circular arrow buttons in it. Those arrow bottons will rotate the part along all three axes. The arrows are modeled according to the top-view (default lower left frame), where the left (...)   (21 years ago, 28-Jul-04, to lugnet.cad.mlcad) 
 |  |  |  |  |  | (First post) enter position and rotation dialog 
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 |  | Hi everyone, I just started getting interested in lego modeling in MLcad, and I am really enjoying it. I am having a little trouble with it though..maybe you can help me out... I have placed a part (plate 1x2) into the work area, and I need to (...)   (21 years ago, 27-Jul-04, to lugnet.cad.mlcad) 
 |  |  |  |  |  | Re: Cockpits, and Facets, and Ninja, oh my! 
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 |  | (...) Unfortunately I haven't worked on the other two dragon body parts the last months. The head-details takes me to trouble. nad then there is only the outer hull. See here: (URL) would be glad, if anybody else wants to complete the parts. CU (...)   (21 years ago, 27-Jul-04, to lugnet.cad, lugnet.cad.mlcad, lugnet.cad.dat.ideas, lugnet.cad.dat.parts) 
 |  |  |  |  |  | Re: Building DS9 
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 |  | (...) implimentation. I'm the kind of person that would reinvent the wheel just to say "hey, that wheel's mine! I made it myself!" Seriously, though, I've always wanted to build my own versions of the Trek ships; In fact, have you seen the Scorpion (...)   (21 years ago, 26-Jul-04, to lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad) 
 |  |  |  |  |  | Re: Building DS9 
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 |  | Doug, I think I beat you to that. :) (URL) luck. That's a great model! Corey    (21 years ago, 25-Jul-04, to lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad) 
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