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Subject: 
Re: Bricksmith 2.0: Mousing Around
Newsgroups: 
lugnet.cad.dev.mac
Date: 
Sat, 16 Aug 2008 15:24:41 GMT
Reply-To: 
cjmasi@*nogarbageplease/ihatespam/*verizon.net
Viewed: 
11595 times
  
Allen Smith wrote:
<<http://bricksmith.sourceforge.net/images/icon32.jpg>>¬
¬
{<http://bricksmith.sourceforge.net/ Bricksmith 2.0> adds the following
features:}

* Use the mouse to drag parts within the model, and into the model from the Part
  Browser
* Global color list is read from ldconfig.ldr
* Anti-aliased drawing (much prettier)
* Lines are drawn with a complimentary color to the main part
* Part search improved
* Hotkeys for viewing angles
* Simplified some keyboard shortcuts
* Colors can be searched by number, and entered entirely by keyboard
* Dimensions panel also shows LDraw units
* Added help pages for secret key shortcuts and unofficial parts

{It also fixes the following bugs:}

* Eliminated drawing problems resulting in unilluminated polygons (ex.
  flowers.dat)
* Fixed split-view state restoration under Leopard

¬
Just shy of its three-year birthday, I proudly present Bricksmith's most
significant update yet. Mouse-dragging makes model-building with Bricksmith a
whole new experience. Being able to just drag in a part from the Part Browser
really lets you focus on building. Mouse dragging works whether a view is in 3-D
mode or not, continuing the Bricksmith philosophy that no view is a third-class
citizen.

The introduction of mouse-dragging played havoc with the former use of modifier
keys. Because regular click-and-drag now moves parts, spinning the model now
requires holding down the Command key. Until very shortly before this release, I
had intended to make Command a second multiple-selection key as stipulated by
Apple's Human Interface Guidelines. However, I decided that modifier keys were
too precious a commodity to use two of them for the same purpose, and that few
people would figure out how to spin the model if it required holding down two
modifiers at once. If you disagree, please write me. In the meantime, there is
now a modifier key cheat-sheet in the Help menu.

This release also includes partial ldconfig.ldr color support. The global color
list is read from LDraw/ldconfig.ldr, but locally-scoped |!COLOUR| statements
within other files are not supported. The edge color specified in |!COLOUR|
directives is also ignored; Bricksmith currently auto-computes a compliment
color instead.

Over the last few years, mouse-dragging had become the White Whale of my labors.
It is intensely satisfying to have finally stopped putting it off and actually
written it. The last year has also been filled with happy but major changes in
my life, including getting married, moving into our new house, and finishing the
remodeling thereof. Hobby programming time has been scarce, but I have snatched
it when I could. I hope you enjoy the result.

Bricksmith now requires Mac OS X 10.4 or later, and may be download it at
<http://bricksmith.sourceforge.net/>. It is both Intel and PowerPC native.

Sincerely,¬
Allen Smith

Allen,

   Thanks for developing a second release.

Chris

--
http://mysite.verizon.net/cjmasi/lego/

Learn about brittle bone disease
http://www.oif.org/



Message is in Reply To:
  Bricksmith 2.0: Mousing Around
 
(2 URLs) Bricksmith 2.0> adds the following features: Use the mouse to drag parts within the model, and into the model from the Part Browser Global color list is read from ldconfig.ldr Anti-aliased drawing (much prettier) Lines are drawn with a (...) (16 years ago, 27-Jul-08, to lugnet.announce, lugnet.cad, lugnet.cad.dev.mac, FTX) ! 

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