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 CAD / Development / Macintosh / 663
  Re: Announcing Bricksmith for Macintosh
 
(...) Well that just sucks. They don't want too many people using LDraw, I guess? Because many users simply won't jump through that many hoops to get started. They'll download a CAD program, double-click it, see scary messages about LDraw not being (...) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Yes, but it is the best way. When the library isn't found, just display a window asking "1). browser for library" "2). search for library" "3). download library and install (New uses select this)" That should keep the low-attention-span Mac OS (...) (19 years ago, 25-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Well, I suppose that as long as we're stuck with lawyers in our society, we have to face realities like this. We don't have to like it, though. (...) Making LDRAW-using apps harder to use doesn't really help this, though. People who stick with (...) (19 years ago, 25-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) [snip] (...) Well, not actually required; rather, that location was recommended. Both LDGLite and Mac Brick Cad will use an LDRAW library where ever it is as long as you set the location using the Preferences panel. I think the programmers (...) (19 years ago, 25-Aug-05, to lugnet.cad.dev.mac)

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