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 CAD / Development / Macintosh / 656
  Re: Announcing Bricksmith for Macintosh
 
(...) First, let me say: Great work, Allen! We Mac-using ALEs really appreciate efforts like this. Initial impressions: Wow -- an LDraw editor that I can just download and use! I didn't have to install anything extra or futz about with paths; I just (...) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
Sorry, two more suggestions: Changing the color of multiple parts appears to be a royal PITA, because the Inspector palette just says "Multiple Selection". Well, yes, I know I have a multiple selection -- I want to inspect it anyway! You could still (...) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Sure it's handy, but i wonder whether the LDraw Standard Commitee and the Jessiman family will agree. damien web page: (URL) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Yeah, you aren't suppose to distribute the library with your app. The cool shniz would be to have the app auto find the library or download it for you if it can't find it though! The path should never change: (URL) looked at the app yet but (...) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
Dear Joe, I'll write more about your previous (good!) suggestions when I have more time later. For now, I'll point you in the direction of the Tools menu, where you'll find a "Show Colors" selection. You'll notice that the Colors palette tracks (...) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Perfect. Sorry I missed that before, and thanks for pointing it out! Best, Joe (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Well that just sucks. They don't want too many people using LDraw, I guess? Because many users simply won't jump through that many hoops to get started. They'll download a CAD program, double-click it, see scary messages about LDraw not being (...) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
Dear Joe, I'm glad you like the program! Further comments are interspersed below: (...) Oi! So small! I just switched my computer to 1024 x 768, and I can promise you, Mac OS X was not made for that resolution! (...) My thoughts exactly. But I (...) (19 years ago, 25-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Nearly all of my computers use this resolution. On my main machine I at least have 2 monitors. James (19 years ago, 25-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Yes, but it is the best way. When the library isn't found, just display a window asking "1). browser for library" "2). search for library" "3). download library and install (New uses select this)" That should keep the low-attention-span Mac OS (...) (19 years ago, 25-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Yes, that's my setup too. This machine is actually owned by my company, which is too cheap to buy me a cinema display, but is happy to buy me two 15" displays. And there are some minor advantages to this setup (mostly, if one dies, I can live (...) (19 years ago, 25-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Well, I suppose that as long as we're stuck with lawyers in our society, we have to face realities like this. We don't have to like it, though. (...) Making LDRAW-using apps harder to use doesn't really help this, though. People who stick with (...) (19 years ago, 25-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) [snip] (...) Well, not actually required; rather, that location was recommended. Both LDGLite and Mac Brick Cad will use an LDRAW library where ever it is as long as you set the location using the Preferences panel. I think the programmers (...) (19 years ago, 25-Aug-05, to lugnet.cad.dev.mac)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Joe, I just checked your webpage. You work for REAL? That is a hoot! I once looked at REALbasic. This is all very interesting. You have a 3d modeler that exports to POV-Ray??? And Brickball looks like it might be cool... Do you have an OS X (...) (19 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Yep! (...) Yes, (URL) Meshwork>. I also wrote a little mini-LEGO-CAD program in (URL) once. In fact, I think you'll find it among the 3D examples that come with REALbasic. (...) Alas, no, though it would really be just a recompile. But then (...) (19 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)

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