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 | | Re: Movement and friction
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| I was thinking of friction as a simple on/off property: connections with friction only move during construction, whereas connections without are free to move under gravity or inertia or other forces during animation of the final model. Is this too (...) (24 years ago, 11-Feb-02, to lugnet.cad.dev.lcd)
| | |  | | Re: Movement and friction
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| (...) For the time being, Barney, the problem is that if we will have a database at all. Lugnet.CAD.Dev was very enthusiastic when we presented the idea. All wonders endure three days, this was the very example, after the three days came silence. (...) (24 years ago, 11-Feb-02, to lugnet.cad.dev.lcd)
| | |  | | Movement and friction
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| Perhaps I should say that my interest in this is that I am involved in the project on the next-door website to develop an LDraw program for MacOS X, and I think connections should be built in from the start. I had a look at the LCD page on the LDraw (...) (24 years ago, 11-Feb-02, to lugnet.cad.dev.lcd)
| | |  | | Call for Developer Discussion
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| Hey everyone! It was a lot of fun casually chatting about the needs and the potential of the LCD. Now its time to get down in the dirt and see it become a reality. KACS and LAD have put a TON of energy and effort into this, and it seems to be a (...) (24 years ago, 11-Feb-02, to lugnet.cad.dev.lcd)
| | |  | | LCD -- Calling for work
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| (...) OK, ladies, gentlemen and minifigs, so everybody is agreeing it is a good idea, what is more, it is already a group of good ideas, including LCD itself (by the way, LCD could stand for Lugnet.Cad.Dev, too! :) and the LMPL language, and so on. (...) (24 years ago, 9-Feb-02, to lugnet.cad.dev.lcd)
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