| | Re: I have an idea . What if we make a game Damien Guichard
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| | (...) a space colonization game. no pre-built model, everyone has to build his models from hard earned bricks. some play the Exploriens trying to expand and unreveal E.T. secrets, other play UFOs trying to hide and conquer by converting their (...) (20 years ago, 19-Jul-04, to lugnet.cad.dev)
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| | | | Re: I have an idea . What if we make a game James Reynolds
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| | | | (...) It is always best to start it out working on all platforms. There are several code libraries that can be used that are multiplatform. I think the most popluar is SDL (libsdl). If you used something Microsoft/Apple proprietary, like (...) (20 years ago, 20-Jul-04, to lugnet.cad.dev)
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| | | | | | Re: I have an idea . What if we make a game Jan Folkersma
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| | | | | Would it look sumwhat like this? (URL) (20 years ago, 20-Jul-04, to lugnet.cad.dev, FTX)
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| | | | | | | Re: I have an idea . What if we make a game Eduardo Vazquez Harte
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| | | | | | (...) wow nice, is sort of my idea but everything rendered with pov-ray. Who make it? and how? (20 years ago, 20-Jul-04, to lugnet.cad.dev, FTX)
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| | | | | | Re: I have an idea . What if we make a game Eduardo Vazquez Harte
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| | | | (...) Well something easy to use I was thinking. (...) 2d = 2 dimensions like the game diablo If possible or like GTA 1 top view. (20 years ago, 20-Jul-04, to lugnet.cad.dev)
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