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 CAD / Development / 7067 (-20)
  Animation
 
Hello all, I am working on a program (Windows) for ldraw animations for about three weeks now and because it's getting kinda cool I was thinking to make it freeware. Has anyone got some ideas for additional features? It will have the following (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Re: Can someone make me a mini program " a calculator "
 
(...) Good point rick. Eduardo you can do a simple calculator yourself by using an Excel sheet with three columns. Create a tabel like so: Col A B C row1 Time per Frame # of Frames Total Time row2 (USER INPUT) (USER INPUT) =A2*B2 But rick's input is (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Re: Can someone make me a mini program " a calculator "
 
(...) Render times vary alot on the model you are rendering, any effects you might have, and other misc stuff. For example, a 640x480 model of 1 2x4 bricks is going to render alot quicker then Bram Lambrecht's Delorean in 160x120 mode. Just my two (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Can someone make me a mini program " a calculator "
 
Hi to all programmers. Since I learned how to find whould take an animation to render without rendering all I noticed that there is only one calculator that calculates time "example: x seconds by y frames = zz hours yy minutes yy seconds to render " (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad
 
(...) Thanks, Don! That helped a lot. I downloaded ldglite, followed your instructions, and it worked fine. MLCad does not have such an easy inline feature. Cheers, --Ryan K'nex: (URL) (23 years ago, 25-Mar-02, to lugnet.cad.dev)
 
  Lego Cad on the PocketPC?
 
Wouldn't it be great if there were a lego cad program like MLCad for the pocketPC? Take your models with you, work on them whenever you have some idle time. Show off your work whenever you get the chance. Even a just viewer like LDLite would be (...) (23 years ago, 25-Mar-02, to lugnet.cad.dev)
 
  Re: how to add graphic to part
 
Carsten & Steve, Thanks! I think that's what I was remembering. Now to try it... Thanks, James Wilson (...) (23 years ago, 24-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad
 
(...) Nah, my documentation stinks. I'll try again with pictures. (URL) can probably do something similar in MLCAD, but I'm not positive. Don (23 years ago, 24-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad  [DAT]
 
(...) Well first of all I don't have either ldglite or LDAO! And I am not sure what you mean by 'scale and then inline,' nor am I sure of the meaning of inline/inliner in this context. I'm off to a real good start! :] I could add 0 SCALE lines to (...) (23 years ago, 22-Mar-02, to lugnet.cad.dev)
 
  Re: how to add graphic to part
 
Hello, (...) Get it at www.m8laune.de. Play well Carsten (23 years ago, 22-Mar-02, to lugnet.cad.dev)
 
  Re: how to add graphic to part
 
(...) For a quick custom, you can use BMP2DAT32 (if I remember the name right). It comes out with mediocre quality (usually), but it's easier than redrawing your graphic in LDraw vector commands. Steve (23 years ago, 22-Mar-02, to lugnet.cad.dev)
 
  how to add graphic to part
 
Is there a faq somewhere that outlines a way (easy, I hope) to stick a graphic image onto a part? Like for a custom mini-fig? I thought I had seen one once, but now I can't find it... Thanks, James Wilson Dallas, TX (23 years ago, 21-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad
 
(...) Hmmm, what technique did you use to do the scaling? 0 SCALE meta-commands, or scale and then inline. I used the inliner approach. Here's how it goes in ldglite using the familiar LEDIT style commands (with the scale and inliner extensions). (...) (23 years ago, 21-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad
 
Don, I tried what you suggested and it worked in L3Lab and LDView, but MLCad doesn't seem to recognize the scaling of the primitives in the part file. --Ryan (...) (23 years ago, 21-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad
 
(...) Ah, I see what you mean (or I think I do)! I don't have the time to try it out right now, but I look forward to trying this. Thanks! --Ryan (23 years ago, 20-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad
 
(...) Actually, you could try this. First scale your primitives by 0.64. Then scale the parts by 0.64. Then fix the primitives inside the parts by rescaling the type 1 lines that pull in the primitives by 1.5625. I just tried this with ldglite on (...) (23 years ago, 19-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad
 
(...) Ah, I see your problem. You want to rescale the primitives internally, and not rescale them in the type 1 lines where they're included by the part files. If you were on linux, you could probably do this by adding a few lines of code to the (...) (23 years ago, 19-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad
 
Steve and Don, Thanks for the replies. I didn't know how to do that! Unfortunately, not only do I have to remake the _parts_(for which those tips would be useful), I have to recalculate the _primitives_, and your suggestions don't work on (...) (23 years ago, 19-Mar-02, to lugnet.cad.dev)
 
  Re: Error in Technic axle extender?
 
(...) *ahem* All rotated and BFC'ed, here's the part you've all been waiting for: (URL) (23 years ago, 18-Mar-02, to lugnet.cad.dev)
 
  Re: Requesting another plug-in for LDDesignPad
 
(...) You can do this with existing tools, here are a couple of ways. They're manual, but not as bad as doing it by hand.... 1. Open the file in Excel (or some other spreadsheet). Use formula cells to calculate the new component values. Replace the (...) (23 years ago, 18-Mar-02, to lugnet.cad.dev)


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