Subject:
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world - tile ratios , environment
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Newsgroups:
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lugnet.cad.dev
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Date:
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Sat, 13 Oct 2001 09:37:25 GMT
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Viewed:
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763 times
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Hi,
I'm trying to create a town like Datsville, except that it's expandable. I
was wondering if anyone had any suggestions on how to implement skysphere
layers like clouds, terrain importation and textures, and overlaying and
expansion of roads to fit this terrain.
I'm also trying to create standards that make inclusion or lining up of
different towns easier. Suggestions as to the nature of spatial
relationships (for example: heightfield 2 brick ratio, world tile 2 town
size ratio, baseplate 2 town size ratio, and other info like it) would help.
Thanks,
Mike
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