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 CAD / Development / 6413
  Re: LDGLite bug report (and POV preview question)
 
(...) How about if we just separate the shearing "oblique" projection transformation from the underlying modeling transformation? I'd be happy using this for the default matrix. 0.707104,0,0.707104,...5,0.612372 I think it's a 45 degree spin and a (...) (23 years ago, 6-Sep-01, to lugnet.cad.dev)
 
  Re: LDGLite bug report (and POV preview question)
 
I like that idea. If the default view is what you said (the [0.707104 ...] matrix), then a projection matrix of 1.4142,0,0,0,1.2196,...171,1.2247 in front of it would give the same effect as the original LDRAW default matrix. I've wanted to pull out (...) (23 years ago, 7-Sep-01, to lugnet.cad.dev)

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