| | Re: Animation - LDraw Object Classes - help needed!
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| (...) creating the framework for LDraw Object Classes (...) other, easier, more flexible, better suited or (...) Interesting. Eventually I want to include an animation scripting feature in the CAD program I'm developing (which happens to be written (...) (23 years ago, 3-Sep-01, to lugnet.cad.dev)
| | | | Animation - LDraw Object Classes - help needed!
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| So, finally I have made all the preparations to begin the work with creating the framework for LDraw Object Classes aimed towards animation scripting. My inspiration comes from the Borland Delphi world, but I'm open for other, easier, more flexible, (...) (23 years ago, 3-Sep-01, to lugnet.cad.dev)
| | | | Re: Animation - LDraw Object Classes - help needed!
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| (...) Cool! I'd love to. (...) I see your point. It seems like LDObject won't be the highest ancestor class anyway. I plan to define LDraw Camera and POV camera differently (but I might change my mind) Is it possible to let a compiled and (...) (23 years ago, 5-Sep-01, to lugnet.cad.dev)
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