| | Re: Several replies to CLIPPING / WINDING Leonardo Zide
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| | (...) I understand that you would be allowed to have as many "0 CCW"/"0 CW" lines as you want. This will hurt performance and of course, it would be better if you could use only 1 call per part. (...) You don't need to do that with LDraw files, (...) (25 years ago, 18-Oct-99, to lugnet.cad.dev)
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| | | | Re: Several replies to CLIPPING / WINDING Rui Manuel Silva Martins
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| | | | (...) In fact you can, use as many as you like, but that it's not the goal. if you read my previous mail, following this one I'am replying, you got the ideia that no WINDING meta command is the ideia, if the .DAT is well optimized. If someone want's (...) (25 years ago, 18-Oct-99, to lugnet.cad.dev)
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| | | | | | Re: Several replies to CLIPPING / WINDING Lars C. Hassing
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| | | | | Rui Martins wrote in message ... (...) Wait a minute, you were not going to actually send winding state changes to the graphics engine? Simply keep track of the state yourself and send either vertices 1,2,3 or 3,2,1. The part author can use as many (...) (25 years ago, 19-Oct-99, to lugnet.cad.dev)
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| | | | | | | Re: Several replies to CLIPPING / WINDING Leonardo Zide
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| | | | | | | (...) Sure, that can be done but there's the "0 UNKNOWN" or "0 DOUBLE-SIDED" case, and you'd have to send the triangles twice if you don't want to change the state. Leonardo (25 years ago, 19-Oct-99, to lugnet.cad.dev)
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| | | | | | | | | Re: Several replies to CLIPPING / WINDING Rui Manuel Silva Martins
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| | | | | | | | (...) That can be done, but you will probably suffer a performance hit, because, most hardware, just use a bit, to keep track of the state. Just minimize the use of the 0 CCW and 0 CW meta-commands, to boost performance. When optimizing existent or (...) (25 years ago, 20-Oct-99, to lugnet.cad.dev)
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| | | | | | | Re: Several replies to CLIPPING / WINDING Rui Manuel Silva Martins
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| | | | | | (...) NO, I said that, to be used when optimizing the existent files, not when rendering the optimized files. (...) I never said that ! (...) I think that depends on the host processor that you have and your specific graphics board (2D/3D) ;) (...) (...) (25 years ago, 20-Oct-99, to lugnet.cad.dev)
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| | | | | | Re: Several replies to CLIPPING / WINDING Leonardo Zide
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| | | | (...) We both want the same thing, now we need to make everybody agree with us :) (...) I sort first by color and then by line type. I have everything pre-processed and I don't use glBegin()/glEnd() to render. (...) From my personal experience, (...) (25 years ago, 19-Oct-99, to lugnet.cad.dev)
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| | | | | | Re: Several replies to CLIPPING / WINDING Rui Manuel Silva Martins
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| | | | (...) Great ! (...) Don't be pessimistic ! As soon as people see that their models render twice as fast, they will start using the new features. And a utility to make the optimization job easier would make a big difference, to all the lazy people ;) (...) (25 years ago, 20-Oct-99, to lugnet.cad.dev)
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