| | Re: Is there a Part creating Tutorial?
|
|
(...) I used the BMP to Dat converter that is in Steve's LDraw Add-on. Is that acceptable? If not, do you have any suggestions on what I should use? Should I *not* be making the patterns as bitmaps (i.e. use internal shapes instead)? (...) That's (...) (26 years ago, 13-Apr-99, to lugnet.cad.dev)
|
|
| | Re: Lugnet.cad.dat heirarchy
|
|
(...) Put them all together. Steve (26 years ago, 13-Apr-99, to lugnet.admin.general, lugnet.cad.dev)
|
|
| | Re: Lugnet.cad.dat heirarchy
|
|
(...) of fun if the file sizes didn't get out of control and if there were a nice way to closely associate .dat files with .pov files (maybe allowing both in a single post?). --Todd (26 years ago, 13-Apr-99, to lugnet.admin.general, lugnet.cad.dev)
|
|
| | Re: Lugnet.cad.dat heirarchy
|
|
(...) I would think so...rather than .parts.prim and .parts.bmp -- unless there's a real clear advantage to having these separated. --Todd (26 years ago, 13-Apr-99, to lugnet.admin.general, lugnet.cad.dev)
|
|
| | Re: Lugnet.cad.dat heirarchy
|
|
(...) Yes, your Hoth Battle scene is a great example of the types of things that could go in this group. In fact, your battle scene was what inspired the idea for the group. --Todd (26 years ago, 13-Apr-99, to lugnet.admin.general, lugnet.cad.dev)
|