Subject:
|
POV-Ray help needed
|
Newsgroups:
|
lugnet.cad.dev
|
Date:
|
Wed, 25 Jun 2008 17:04:46 GMT
|
Viewed:
|
8833 times
|
| |
| |
Hello all,
I have been busy with POV-Ray export for LD4DStudio now and then for
about two weeks now.
It comes along quite nicely, but the results can be better. I am no
POV-Ray expert so I'm looking for some tips from experienced users.
An example of the current results you'll find here:
http://www.ld4dstudio.nl/action/download/povrayTest01.rar
it's an 33000 :) lines .pov file and the bmp it generates. I also
included a BMP of the corresponding LD4DStudio OpenGL rendering.
The result Is not bad but I think it's kinda dark. Also I'm struggling
to get the view (composition) exactly the same as in OpenGL.
Of course most of the work must be done by tweaking the materials (I
used the l3p finish settings for the time being).
But maybe people can give me pointers/tips whom help improve the result.
Any comment is welcome
Roland
|
|
Message has 1 Reply: | | Re: POV-Ray help needed
|
| (...) A few things. First of all, both the LDraw file format and the POV file format support hierarchical compositions, so I think it's a good idea to leave things in their original hierarchy. So, instead of having a POV object for each part that is (...) (16 years ago, 25-Jun-08, to lugnet.cad.dev)
|
7 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|