Subject:
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Re: Introducing Lic - Lego Instruction Creator (pre-alpha)
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Newsgroups:
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lugnet.cad.dev
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Date:
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Thu, 4 Oct 2007 02:18:17 GMT
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Viewed:
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7185 times
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In lugnet.cad.dev, Remi Gagne wrote:
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Hi Kevin,
I was hoping to hear from you! Yep, I knew you were working on a WYSIWYG
LPub - youve mentioned the idea here in the past. I just had no idea how
far along you were, or if you had even started. I tried contacting you a
handful of times through June/July, asking about the status of a WYSIWYG LPub
and offering any assistance I could. But for whatever reason I didnt hear
back, so I started up on my own with Lic.
I dont think it makes much sense to have two big applications that do
basically the same thing in a community the size of LDraws. Id be honoured
and delighted to help with the new LPub in any way I can, if youll have it.
It doesnt matter to me where the app comes from, Im just *very* keen on
seeing a full-blown instruciton editor. ;)
Check your email!
Regards,
Remi
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Hi Remi,
I got your email today. I dont know why I didnt notice or respond to the
previous emails.
WYSIWIG LPub (4.0) is moderatly far along. I started on it shortly after
returning from Brickfest PDX in Portland. You use the GUI to get the affect you
want, and LPub adds/modifies/deletes meta commands inside the LDraw file.
If you want to have multiple steps per page, you simply pull down the pop up
menu item Add Step. You can use it as many times as you want (as much room as
your page has. If you want to add a divider, you place your cursor over a step
assembly image, and use the Add Divider menu, and poof, you get a divider
after the you worked with. Divider color, thickness are editable.
You can pick up callouts and slide them around the page. You can click on
pointers (the arrow like things from callouts to step images), and move the tip
around by dragging the mouse. You can grasp the base of the pointer (at the
callout end) and move the base from side, to corner to side, all the way around
the callout if youd like. You cannot add/delete steps in a callout, but you
can shape and form things using dividers. You can switch multi-step and
callouts from horizontal to vertical and back using menus. You can grab and
slide multi-step conglomerations.
You can be looking at the page(s) of a sub-model and use the Convert to
Callout menu, and poof, a callout is created on the page where that sub-model
is used.
You can bring in arbitrary images and place them on the page. Page numbers
toggle from side to side (and you get to decide where the page number is on the
first page). All the font sizes/color/types are editable. Backgrounds are
editable. Borders are editable..... It is really quite far along.
Ive struggled a bit in getting a pointer added via GUI, and then my laptop
power connector broke (HPs have a tendency to do that).
I also dont have a great way to work with cover sheets, or BOMs but between
the two of us, Im sure we can come up with some handy things for that.
Minimally getting pointer addition working, and then testing/fixing would be
sufficient progress for me to want to give people a first look.
I have a few sort of boring things, like putting together an install
package, and getting things built for multiple targets. I really want it
available on all targets (Solaris?), especially the Mac, and then Linux.
Sound like fun? I was trying to fly under the radar with the project, until I
got things working, but real life has gotten in the way of LEGO. You Lic
announcement motivated me to get out of stealth mode.
Kevin
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Message is in Reply To:
| | Re: Introducing Lic - Lego Instruction Creator (pre-alpha)
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| (...) Hi Kevin, I was hoping to hear from you! Yep, I knew you were working on a WYSIWYG LPub - you've mentioned the idea here in the past. I just had no idea how far along you were, or if you had even started. I tried contacting you a handful of (...) (17 years ago, 4-Oct-07, to lugnet.cad.dev, FTX)
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